Posted by: Cake - Wednesday, February 1, 2012 3:05:46 PM
Buongiorno! I've started making my first map for RA3 a couple of days ago, but have ran into a couple of obstacles since. I can't seem to figure them out for myself so decided to post some questions here [even though the forum doesn't seem that lively] :j Anyway, the first thing I'd like to have cleared is how I can successfully add objects through scripting. What I did was adding a script which should spawn an Allied outpost at a certain waypoint I created. The following is how I set up the script: IF: Player 'Player 2' is Faction Name: Allies [color=darkblue](Player -> Faction and Start Position -> Player is faction.[66])[/color] THEN: Spawn unit of type 'AlliedOutpost' on Team 'Player_2/teamPlayer_2' at Waypoint 'Waypoint 1' [color=darkblue](Object Type -> Spawn -> Spawn an unnamed object on a team at a waypoint.[36])[/color] In-game (skirmish) I chose to be Allies and I spawned as player 2, though the outpost doesn't appear. Does anyone know if I'm doing something wrong here? [color=darkred]Edit: Nevermind the above question; I've gotten the result I wanted with different scripting.. :j[/color] Furthermore, I'd like to increase/decrease the vision range of certain objects. I changed the Vision Range Mod of an Observation Post (in the Object Properties window) but the Observation Post obviously retains its standard vision range in-game. Does anyone know what's up here? I tried finding a possibility to change the vision range through a script, but couldn't find one.. For now I'll just leave it at these two questions :j Cake