Posted by: ZHmodding - Friday, December 9, 2011 4:29:32 AM
I think everyone knows ROTR mod, im going to assume I don't need to lose words about it.
Anyhow ive been trying/wanting to add the zero hour generals to it for miself so I can try and go up against like for example Russia with General Alexander or Granger etc.. but I can't seem to make it work.
For example for granger I copied the playertemplate, object/americaair, airf stuff from commandset and commandbutton and I get an error when I try to open the game, so I must have forgot to add something but im not sure what.
Any ideas?
Posted by: ZHmodding - Sunday, December 11, 2011 1:30:24 AM
Anyone?
Posted by: Annihilationzh - Sunday, December 11, 2011 7:05:38 AM
You haven't learnt to swim yet, but you've just jumped into the deep end.
If you want help, start with the basics.
Posted by: ZHmodding - Monday, December 12, 2011 2:48:26 AM
Well as far as I know it shouldn't be that hard to add a general from zero hour to some mod that doesn't have it implented, just need to know all the ini files/parts I need to copy.
What if I copy all the ini parts to here?
maybe im simply missing 1 simple thing that I don't copy.
Posted by: Annihilationzh - Tuesday, December 13, 2011 1:40:40 AM
There are multiple problems with that.
AFG uses a lot of vUSAs projectiles, drop planes, systems et al. Also, AmericaAir.ini has got nothing to do with AFG, his units and buildings are in AirforceGeneral.ini.
Posted by: ZHmodding - Tuesday, December 13, 2011 3:31:05 AM
[quote=Annihilationzh]There are multiple problems with that.
AFG uses a lot of vUSAs projectiles, drop planes, systems et al. Also, AmericaAir.ini has got nothing to do with AFG, his units and buildings are in AirforceGeneral.ini.[/quote]
eh my bad I meant airforcegeneral not americair.
so what your saying is it would be extremely hard to find all the parts of all the ini files u need to copy in order to make the general function? is there no easier option?