Posted by: NOP - Sunday, July 3, 2011 3:38:29 PM
I'm trying to get the treads on my new overlord working... But I cant! It leaves treadmarks and sprays up dust, but the treads dont spin... What gives? I've included this in the code: TrackMarks = EXTnkTrack.tga OkToChangeModelColor = Yes TreadAnimationRate = 2.0; amount of tread texture to move per second TreadDriveSpeedFraction = 0.3 ; fraction of locomotor speed below which treads stop moving. TreadPivotSpeedFraction = 0.6

Posted by: Annihilationzh - Monday, July 4, 2011 11:46:57 AM
If it doesn't work with the same code as the regular overlord, there is a problem with the model, not the code. "You can't post in the next 10 seconds" GRRR.

Posted by: NOP - Tuesday, July 5, 2011 5:33:09 AM
Indeed... w3d export settings... Fixed! Thanks for the tip...