| Posted by: sittingduck - Wednesday, April 13, 2011 8:32:46 AM |
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| Hey, So I'm moving forward with some mod work nicely (despite still not hearing back on the rotor blade texture), but now I've hit a snag. I've made a caterpillar d9 replace the standard USA dozer. To do so, I've opened the original avconstdoz.w3d, and then imported my model as a .3ds into the scene. Then I've attached the existing chassis to my model, deleted the original geometry, and placed my new model in the right spot. Then I've removed the wheels, shovel and arm. After setting all the bones to export correctly and repositioning the housecolors, I export the model into Art/w3d. Here you can see the end result on the right: [URL=http://img199.imageshack.us/i/dozeringame.jpg/][IMG]http://img199.imageshack.us/img199/5241/dozeringame.jpg[/IMG][/URL] This is what I've done with all my models so far, and its been working until now. Now the game crashes when I exit or win/lose. Help please! |