Posted by: glumurr - Saturday, March 26, 2011 8:19:24 AM
well... Since I have unlocked general leang and I have messed something with her... but my main thing is to say over here.. is I try to play against her in Easy, Med or Hard but she never builds anything. So can someone tell me maybe what files iI have to go to if I want to make her work so she will build something when she is computer controlled?

Posted by: Mr. Green - Saturday, March 26, 2011 11:47:37 AM
How do you unlock General Leang? I thought she was able to be unlocked!

Posted by: glumurr - Saturday, March 26, 2011 12:29:04 PM
no you can not unlcok her except if you do it your self in the ini files. if you go to your final big, INIZH, Then go to "Challenge Mode" and click on it... then if you scroll down almost to the bottom you will this: [quote] GeneralPersona9 PlayerTemplate = FactionBossGeneral StartsEnabled = no BioNameString = GUI:BioNameEntry_Pos9 BioDOBString = GUI:BioDOBEntry_Pos9 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos9 BioStrategyString = GUI:BioStrategyEntry_Pos9 BioRankString = GUI:BioRankEntry_Pos9 BioBranchString = GUI:BioBranchEntry_Pos9 BioClassNumberString = GUI:BioClassNumber_Pos9 BioPortraitSmall = PNBossGen_S BioPortraitLarge = PNBossGen PortraitMovieLeftName = PortraitBossGenLeft PortraitMovieRightName = PortraitBossGenRight DefeatedImage = PNBossGen_L VictoriousImage = PNBossGen_W DefeatedString = GUI:BioDefeatedEntry_Pos9 VictoriousString = GUI:BioVictoriousEntry_Pos9 PreviewSound = Taunts_GCAnnouncer11 SelectionSound = none TauntSound1 =Taunts_ChinaBoss105 TauntSound2 =Taunts_ChinaBoss106 TauntSound3 =Taunts_ChinaBoss107 WinSound =Taunts_ChinaBoss108 LossSound =Taunts_ChinaBoss109 NameSound = Taunts_GCAnnouncer22 Campaign = unimplemented END[/quote] Now if you will look at the top of this code you will see this: [quote] StartsEnabled = no [/quote] Change [quote] no [/quote] to [quote] yes [/quote] then this should look like this: [quote]GeneralPersona9 PlayerTemplate = FactionBossGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos9 BioDOBString = GUI:BioDOBEntry_Pos9 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos9 BioStrategyString = GUI:BioStrategyEntry_Pos9 BioRankString = GUI:BioRankEntry_Pos9 BioBranchString = GUI:BioBranchEntry_Pos9 BioClassNumberString = GUI:BioClassNumber_Pos9 BioPortraitSmall = PNBossGen_S BioPortraitLarge = PNBossGen PortraitMovieLeftName = PortraitBossGenLeft PortraitMovieRightName = PortraitBossGenRight DefeatedImage = PNBossGen_L VictoriousImage = PNBossGen_W DefeatedString = GUI:BioDefeatedEntry_Pos9 VictoriousString = GUI:BioVictoriousEntry_Pos9 PreviewSound = Taunts_GCAnnouncer11 SelectionSound = none TauntSound1 =Taunts_ChinaBoss105 TauntSound2 =Taunts_ChinaBoss106 TauntSound3 =Taunts_ChinaBoss107 WinSound =Taunts_ChinaBoss108 LossSound =Taunts_ChinaBoss109 NameSound = Taunts_GCAnnouncer22 Campaign = unimplemented [/quote] but you can only play her.. if you will let the computer contol her she will never build anything. thats why I made this topic to fix it if it is possible.

Posted by: Annihilationzh - Saturday, March 26, 2011 12:42:27 PM
Just spend a few weeks learning how to AI code, then program a full AI for her. Simple!

Posted by: glumurr - Saturday, March 26, 2011 1:04:51 PM
but I think I need to look at the files first to understand this.. in what files do I edid it.. I have unlocked her and I can now play general leang in challenge with a simple modding facing all of the generals. so she will face her self to :P but if you could just please tell me what are the file names for the AI codes?

Posted by: Annihilationzh - Saturday, March 26, 2011 1:31:02 PM
My last post was sarcasm. If you're really serious about this, it'll take you a very long time to do.

Posted by: glumurr - Saturday, March 26, 2011 1:32:28 PM
I can always try :) and I am not very good with sarcasms.. exspecially online hehe

Posted by: glumurr - Saturday, March 26, 2011 1:54:59 PM
Oh never mind.. I found the files.. will try now working on this.. I understand this a bit..