bat66wat66
15 years ago
Well, I am new here and I usually don`t need help but then again my AOD is a one of a kind, I suppose, here`s a brief overview of the problem. (kinda hard to explain)

My AOD holds a total of 5 player`s(4 human and the 1 AI), each human player has 4 oil deriks each, which are scripted for him to begin with and they do but there is a sixth CPU player already placed on the map which has some power and light defences around the objective, these I have placed there to make the map feel a lot more professional and just improve all-round game play, now here`s the problem which I discovered during my last test run.

We all know that when a friendly surrenders, all there buildings gets tranfered to a friendly player but in this case one of my allies got owned by one of the waves and gave in but instead of tranfering all of his tech and buildings to me(I was the host) it tranfered them to the Control Defence team instead, why is the question i have tried fixing it with some scripts but they failed, any suggestions?

I have some theories as to why they did that but just need help.

Could it be that the Control Defence player is registered above the host(local player) but if this is true then my error scripts should detect this and set it accordingly. Need Clarity on the subject from someone who understands this problem.

PS-If you do not understand please download and see for your self,
Just set all the slots to easy and put player 5 as gla and at very top and when in game surrender and you'll see.
Thanks for reading
-bat66wat66

For Zero Hour by the way.
  -AOD-Air Build Up.rar (24kb) downloaded 18 time(s).
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bat66wat66
15 years ago
Is this forum even active any more or is it totally dead?
Its been 5 days since my original post and still no replies!
-bat66wat66