nimitz03
  • nimitz03
  • 66.5% (Friendly)
  • Private Topic Starter
16 years ago
first, i would like my earlier post about the particle cannon uplink command removed, such an easy fix, im kinda embarassed even posting about. im still trying to get the carpet bomb to fire from the shortcut side bar. i thought it would help by posting the code, so here goes.

From commandset.ini

CommandSet AmericaCommandCenterCommandSet
1 = Command_ConstructAmericaDozer
2 = Command_EmergencyRepair
3 = Command_SpySatelliteScan
4 = Command_SpyDrone
5 = Command_Paradrop
7 = Command_A10ThunderboltMissileStrike
8 = Command_SpectreGunship
9 = Command_DaisyCutter ;NOTE THIS GETS UPGRADED BELOW
10 = AirF_Command_CarpetBombFromShortcut ; WORKS FINE HERE!!
11 = Command_FireParticleUplinkCannonFromShortcut
13 = Command_SetRallyPoint
14 = Command_Sell
End

CommandSet SpecialPowerShortcutUSA
1 = AirF_Command_CarpetBomb ; Here is were it don't work!!
2 = Command_SpySatelliteScanFromShortcut
3 = Command_SpyDroneFromShortcut
4 = Command_ParadropFromShortcut
5 = Command_A10ThunderboltMissileStrikeFromShortcut
6 = Command_DaisyCutterFromShortcut
7 = Command_SpectreGunshipFromShortcut
8 = Command_FireParticleUplinkCannonFromShortcut
9 = Command_EmergencyRepairFromShortcut
END

from commandbutton.ini

CommandButton AirF_Command_CarpetBomb
Command = SPECIAL_POWER
SpecialPower = AirF_SuperweaponCarpetBomb
Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND
TextLabel = CONTROLBAR:CarpetBomb
ButtonImage = SAB3Carpet
RadiusCursorType = CARPETBOMB
InvalidCursorName = GenericInvalid
ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is
DescriptLabel = CONTROLBAR:TooltipCarpetBomb
End

CommandButton AirF_Command_CarpetBombFromShortcut
Command = SPECIAL_POWER_FROM_SHORTCUT
SpecialPower = AirF_SuperweaponCarpetBomb
Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND
TextLabel = OBJECT:CarpetBomb
ButtonImage = SAB3Carpet
RadiusCursorType = CARPETBOMB
InvalidCursorName = GenericInvalid
;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is
DescriptLabel = CONTROLBAR:TooltipCarpetBomb
End

from specialpower.ini

SpecialPower AirF_SuperweaponCarpetBomb
Enum = AIRF_SPECIAL_CARPET_BOMB
ReloadTime = 240000 ; in milliseconds
RequiredScience = SCIENCE_AirF_CarpetBomb
PublicTimer = No
SharedSyncedTimer = Yes
ViewObjectDuration = 40000
ViewObjectRange = 250
RadiusCursorRadius = 180
ShortcutPower = Yes ;Capable of being fired by the side-bar shortcut.
AcademyClassify = ACT_SUPERPOWER ;Considered a powerful special power that a player could fire. Not for simpler unit based powers.
End

from objectcreationlist.ini

ObjectCreationList AirF_SUPERWEAPON_CarpetBomb
DeliverPayload
Transport = AirF_AmericaJetB3
FormationSize = 3
FormationSpacing = 100.0
StartAtPreferredHeight = Yes
StartAtMaxSpeed = Yes
MaxAttempts = 1
DropOffset = X:0 Y:0 Z:-2
DropVariance = X:30 Y:40 Z:0
DropDelay = 130 ;500 ; time in between each item dropped (if more than one)
Payload = CarpetBomb 12
DeliveryDistance = 500
DeliveryDecalRadius = 220
DeliveryDecal
Texture = SCCCarpBomb
Style = SHADOW_ALPHA_DECAL
OpacityMin = 25%
OpacityMax = 50%
OpacityThrobTime = 500
Color = R:255 G:0 B:0 A:255
OnlyVisibleToOwningPlayer = Yes
End
End
End

i hope this helps you guys help me a little better than me trying to explain it, lol.
one more off the wall question, ill ask here first before i post the question, is it possible to have the daisy cutter AND the MOAB?
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Annihilationzh
16 years ago
You have:

CommandSet SpecialPowerShortcutUSA
1 = AirF_Command_CarpetBomb ; Here is were it don't work!!
2 = Command_SpySatelliteScanFromShortcut
3 = Command_SpyDroneFromShortcut
4 = Command_ParadropFromShortcut
5 = Command_A10ThunderboltMissileStrikeFromShortcut
6 = Command_DaisyCutterFromShortcut
7 = Command_SpectreGunshipFromShortcut
8 = Command_FireParticleUplinkCannonFromShortcut
9 = Command_EmergencyRepairFromShortcut
END

It should be:
CommandSet SpecialPowerShortcutUSA
1 = AirF_Command_CarpetBombFromShortcut
2 = Command_SpySatelliteScanFromShortcut
3 = Command_SpyDroneFromShortcut
4 = Command_ParadropFromShortcut
5 = Command_A10ThunderboltMissileStrikeFromShortcut
6 = Command_DaisyCutterFromShortcut
7 = Command_SpectreGunshipFromShortcut
8 = Command_FireParticleUplinkCannonFromShortcut
9 = Command_EmergencyRepairFromShortcut
END

one more off the wall question, ill ask here first before i post the question, is it possible to have the daisy cutter AND the MOAB?


Yes, copy the daisy cutter, rename it and remove it's upgrade to the moab. Or if you really want to make it easy, give the leaflet drop the OCL of the daisy cutter.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

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