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so far i got the objects for it but it wont work i have edited the playertemplate so it looks like
I might of just misspelled something in the objects, and also in objects do vehicles have to say vehicles EX: AmericaVehicleDozer
ControlBarScheme America8x6 ScreenCreationRes X:800 Y:600 Side America ... ... ... End
ControlBarScheme USAAmericaGeneral8x6 ScreenCreationRes X:800 Y:600 Side USAAmericaGeneral ... ... ... End
ControlBarScheme USAAmericaGeneral8x6 ScreenCreationRes X:800 Y:600 Side USAAmericaGeneral QueueButtonImage SCBigButton RightHUDImage SALogo CommandBarBorderColor R:0 G:21 B:126 A:255 ;blue BuildUpClockColor R:0 G:0 B:0 A:160 ButtonBorderBuildColor R:67 G:108 B:190 A:255 ;blue ButtonBorderActionColor R:1 G:175 B:2 A:255 ;Green ButtonBorderUpgradeColor R:208 G:108 B:0 A:255 ;Orange ButtonBorderSystemColor R:207 G:195 B:2 A:255 ;yellow GenBarButtonIn SABarButtonGen2IN GenBarButtonOn SABarButtonGen2ON ToggleButtonUpIn SAMinMaxUH ToggleButtonUpOn SAMinMaxU ToggleButtonUpPushed SAMinMaxUP ToggleButtonDownIn SAMinMaxH ToggleButtonDownOn SAMinMax ToggleButtonDownPushed SAMinMaxP OptionsButtonEnable SAOptions OptionsButtonHightlited SAOptionsH OptionsButtonPushed SAOptionsP IdleWorkerButtonEnable SAWorker IdleWorkerButtonHightlited SAWorkerH IdleWorkerButtonPushed SAWorkerP IdleWorkerButtonDisabled SAWorkerI BuddyButtonEnable SAChat BuddyButtonHightlited SAChatH BuddyButtonPushed SAChatP BeaconButtonEnable SABeacon BeaconButtonHightlited SABeaconH BeaconButtonPushed SABeaconP OptionsButtonDisabled SAOptionsI BuddyButtonDisabled SAChatI BeaconButtonDisabled SABeaconI GeneralButtonEnable SAGeneral GeneralButtonHightlited SAGeneralH GeneralButtonPushed SAGeneralP GeneralButtonDisabled SAGeneralI UAttackButtonEnable SAUAttackI UAttackButtonHightlited SAUAttackH UAttackButtonPushed SAUAttackP MinMaxButtonEnable SAMinMax MinMaxButtonHightlited SAMinMaxH MinMaxButtonPushed SAMinMaxP MinMaxUL X:646 Y:432 MinMaxLR X:718 Y:463 GeneralUL X:719 Y:432 GeneralLR X:799 Y:463 UAttackUL X:140 Y:412 UAttackLR X:175 Y:430 OptionsUL X:184 Y:490 OptionsLR X:220 Y:514 WorkerUL X:184 Y:516 WorkerLR X:220 Y:540 ChatUL X:184 Y:568 ChatLR X:220 Y:592 BeaconUL X:184 Y:545 BeaconLR X:220 Y:566 PowerBarUL X:260 Y:470 PowerBarLR X:538 Y:476 ExpBarForegroundImage SAExpBar MoneyUL X:360 Y:438 MoneyLR X:439 Y:457 GenArrow USLevelUP CommandMarkerImage SAEmptyFrame ImagePart Position X:0 Y:408 Size X:800 Y:191 ImageName InGameUIAmericaBase Layer 4 ;; layer means how deep the image will be drawn, it's a number between 0-5 with 0 being on top End PowerPurchaseImage GeneralsPowerWindow_American End
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