sn0w
  • sn0w
  • 54.5% (Neutral)
  • Private Topic Starter
17 years ago
I followed this  tutorial for making an AI computer player.
And I did as it said in the order:
First I made a player1 starting piont
And than a player2 starting piont.
next I made the InnerPerimeter1.
and than the OuterPerimeter1.
Than a combatzone and an Inner- and Outer- Perimeter2.
And the Center1, Flank1 and the BackDoor1

Now I've got a few questions.
1) How do I call the combatzone for P2?
2) I'm always P2 do I need to make Center2,Flank2 and BackDoor2.
3) I made evrything only I didn't knew the name of the combatzone for P2 so I called the one for P1 combatzone1 and for P2 CombatZone2 and when I lauched the game the AI wasn't moving.

I hope this is enough information to help me.
Thanks,
Sponsor
Drummin
17 years ago
Make an InnerPerimeter and OuterPerimeter for each base. The CombatZone is everything else. So your making one "CombatZone" that runs just outside all the bases. Don't add a number to it as it's used by all players. None of these area lines should cross over another. Each base needs it's own pathways which will lead from the CombatZone into the InnerPerimeter of a base. It looks like you understand the naming for these pathways. Center1, Flank1 and the Backdoor1 for start position one, Center2, Flank2 and the Backdoor2 for base two etc.
sn0w
  • sn0w
  • 54.5% (Neutral)
  • Private Topic Starter
17 years ago
Thanks I got it already 😉