STEALTHY
  • STEALTHY
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  • Private Topic Starter
18 years ago
Hey, I'm only just getting used to using worldbuilder, so any help appreciated.


I've just transferred a map from Generals and now using it with ZH (After using ZH world Builder) and the units find it hard to move. Vehicles move a little bit, and then just stop. Infantry look like they are walking on the spot. There are a few different terrain levels, but i have checked passable/impassable areas and that doesn't seem to be a problem.

The map does have some water on it, and i thought i had the coasts waypoints setup properly, but could that be something to do with it?



With that, the AI teams don't attack. They just send their units and sit right in the middle of the combat zone, now they leave every unit at their base (except 1 or 2 they send out to scout) after i had changed a few things.
I have setup all the inner perimeters, outer perimeters, aswell as the paths (Flank, center, backdoor etc) for each players start position.



Also having problems with AI capturing buildings, i saw another post that said they wont capture anything unless its in the combat zone, i changed this and it still wouldn't work.
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18 years ago
It's hard to tell what the problem is without looking at the map. So upload it so that I can look at it.

If you don't know how to upload a file, then follow these steps:
1) Go to your Documents folder & open "Command & Conquer Generals Zero Hour Data\Maps"
2) You'll see a folder there with your map name (Although, if you were trying to add waves in your map, you may already know where this folder is.)
3) Right Click in the window & move your mouse over "New>" & select "Compressed (zipped) Folder"
4) Name the ZIP folder as you want & click & drag your map folder (the folder with your map name on it) over the ZIP folder. A copy of your map will be placed in the ZIP folder.
5) Now in a post, click on "Insert a File" & browse for the ZIP folder & upload.
Un_Nem
  • Un_Nem
  • 62.75% (Friendly)
  • Private
18 years ago
1: u must have 2 player starst in u map
2: inner & outer premier to players
3: edit > edit player list > add skirmish players
4: waypoints like that:

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