urbanops
  • urbanops
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19 years ago
I made a skin and saved it as .dds. i came to put it on my model in gmax it didnt have the option for .dds extension. So how im suppose to do skining with dds ??

pls hlp asap
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krit
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19 years ago
GMax cannot read .DDS file formats so resave your skin/texture file as .TGA first just for the skinning phase. After your model is finished and exported into .W3D format, then you can resave the skin/texture as .DDS. The .W3D model will choose to read from the .DDS file instead of the .TGA file without any changes needed.
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fleetatks
19 years ago
Is there any advantadges to using .DDS over TGA?
Email me if you ever need help (edited signature November 6th, 2014)
urbanops
  • urbanops
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19 years ago
i did it, but now its appear in black color instead previous pink.
I put the skin (tga format) on my model then convert it to DDS.
I put the model as W3D in ART\W3D\
and the skin to ART\TEXTURES\
so far no results... where is my mistake guys ??
fleetatks
19 years ago
After you save your .w3d and your .TGA you can't rename it or else it will mess it up.
Email me if you ever need help (edited signature November 6th, 2014)
krit
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19 years ago


Is there any advantadges to using .DDS over TGA?

Fleetatks wrote:



.DDS is ALOT more space saving then .TGA
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CommieDog
19 years ago

i did it, but now its appear in black color instead previous pink.
I put the skin (tga format) on my model then convert it to DDS.
I put the model as W3D in ART\W3D\
and the skin to ART\TEXTURES\
so far no results... where is my mistake guys ??

urbanops wrote:


Black means that Generals can't read the DDS file. It should be saved in a DXT format.
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CommieDog: Because someone has to do your dirty work for you