Which of these is the best for taking out a garrisoned building.
Things to keep in mind. Most garrison's use missile dudes or mini-gunners, only two sides have a sniper and only the USA can train multiple snipers and he can detect hidden enemies.
Below Is a basic list of pros and cons of each, take cation in this list as I am a creature of habit and play with one side more than the others; so some details may be a bit.. "off".
NOTICE: Your vote should have no bearing on that unit's ability to do anything else, other than said unit's ability to de-garrison AND Your vote should have no bearing on any other units assisting said garrison structure.
Toxin tractor. PRO:Lowest cost 600, can De-garrison "out of the box", good
against mini's
CON:Weak armor, slow, weak against missile dudes
Dragon tank. PRO:Good armor, can De-garrison "out of the box", good against
mini's
CON:slow, weak against missile dudes
Ranger. PRO:Good against missile dudes, good range, can fire while
garrisoned
CON:weak against mini's and sniper, must upgraded, not cheap
unless you de-garrison 4 buildings
(Example: ranger+FB upgrade 225+800=1025,using the Free chinook
and it's combat drop 4 times costs 900)
Chinook. PRO:only non-upgrade USA de-garrison technique, automatically
de-garrisons and garrisons building, can be cheap,cool looking
CON:Lose a ranger every time, can be very pricy at 225 a drop
and 1200 a chinook, enemies can fire at it sooner than others,
slow deploy time
Stealth. PRO:Hidden from sight(mostly), airborne,
CON:need generals promotion and upgrade, cost the most; stealth is
(I think)1200+ BB upgrade 1000=2200
If I missed anything or got some thing wrong I apologize, As it is 2:30AM and I am very... yaaaawwwn... tired and I was determined to finish.
Bow before me you filthy earth monkeys, FOR I AM ZIM!!