i've made a one player map for zero hour but it lags frequently. i can play any other map or mission without any lag whatsoever.
the specs for the map:
size: 350x350
11 scripts:
1. disabled upon success, evaluated once every second, active only in hard
2. disabled upon success, evaluated once every second, active only in normal
3. disabled upon success, evaluated once every second, active only in easy
4. disabled upon success, evaluated once every second, active in all difficulties
5. evaluated once every 10 seconds, active in all difficulties
6. evaluated once every 10 seconds, active in all difficulties
7. evaluated once every 10 seconds, active in all difficulties
8. disabled upon success, evaluated once every 10 seconds, active in all difficulties
9. disabled upon success, evaluated once every 10 seconds, active in all difficulties
10. evaluated once every 10 seconds, active in all difficulties
11. evaluated once every 10 seconds, active in all difficulties
can anyone give me advice on what's causing this lag?