Hi All! I am not so good in English, so maybe I missed a similar topic when searched... don't be angry, please!
For the reference - I using Generals ZeroHour WorldBuilder v.0.8, included in game distributive. Is it OK? Maybe there is a newer version and the problem below is my version's issue?
So, here's the problem. I want to have some independent team in skirmish game, that would attack me and my computer controlled enemies. Let's call them 'Partizanen', eah... So, first of all I create a team under PlyrCivilian, name it, and set Identity tab as follows: Max. quantity 1, Owner PlyrCivilian, Home position 'some waypoint', Condition 'Sub_start' (already written in scripts, and script 'Start' calling this sub written too, both are executed at the beginning, checked). Priority, Build for, Increase..., Decrease... all 0 (defaults), Min 3, Max 3, Unit type 'Militia Tank', Automatically reiforce... unchecked, Team members are... and Team created once... are both checked. Other tabs by default. So, when I start game, script 'Start' executes (checked by embedded sound effect), calls subscript 'Sub_start' (checked the same way), but team is NOT appear at any place of map. Again, trigger script is definitely executed at the very beginning of game. Team is not created. So, what I'm doing wrong? Thank You.