thanasis92
  • thanasis92
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5 years ago
I want to control the maximum number of super weapons a player/AI can build (skirmish), in a way such as "Limit Super Weapons" works; I want this choice to have global effect, not only to a specific map.

Any suggestions?

*edit:

Setting "MaxSimultaneousOfType" to an integer (for each superweapon) it's not working.
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Annihilationzh
5 years ago

Setting "MaxSimultaneousOfType" to an integer (for each superweapon) it's not working.

Originally Posted by: thanasis92 


That is the correct method. Something else must be going wrong.

If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

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AdrianeMapMaker
5 years ago
show your code

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thanasis92
  • thanasis92
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5 years ago
The issue was caused by the Origin version of the game.

In the non-Origin version I am able to set the "MaxSimultaneousOfType" equal to 1,2,... but not to zero.
I overcame this by adding the line (for example to LaserGeneral.ini):

" MaxSimultaneousLinkKey = Superweapon " in the Strategy Center object

and then by setting "MaxSimultaneousOfType" equal to 1 in the Particle Cannon object .