Well , I suppose You'll need to use "Team/Hunt/Set to Hunt" instead of "Team/Attack/Set to Attack -- another Team"
as I suppose they do what you said when you use Attack scripts instead of Hunt .
But please for the sake of your map , remember to add sub-scripts and set your team behavior like :
On Create : CHI_Path_attack_america01
On Enemy Sighted : Default_Hunt
On All Clear : CHI_Path_attack_america01
and well , decrease your map Lags ; as you know "Hunt" takes much performance ...
I hope that's the right answer
Good Luck 😉👍
Edited by user
8 years ago |
Reason: Not specified
Asking is Not a Problem , Problem is Not to Know Something .
Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%