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Object GenericTankShell ReplaceModule ModuleTag_04 Behavior = DumbProjectileBehavior ModuleTag_04_Override ; To tweak a Bezier path, please see GS FirstHeight = 50 ; Height of Bezier control points above highest intervening terrain SecondHeight = 150 FirstPercentIndent = 30% ; Percentage of shot distance control points are placed SecondPercentIndent = 70% FlightPathAdjustDistPerSecond = 0 ; Can allow a max speed this can attempt to follow a target. Units are their velocity we can tag. End End End
So what buildings show the blue bones?
Originally Posted by: SkyMix_RMT
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