cncgamerguy
9 years ago
I have been editing the skirmish scripts for ZH, but i didn't edit china's scripts and teams yet as i noticed that whenever the computer creates dozers, they don't move but act as if they are stuck in the command center. How can i fix this problem and what other info do i need to provide?
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AdrianeMapMaker
9 years ago
Can you Attach A Picture Here

Make Sure:
Ai Had A Big Space For Building ; The Inner Parameter Should Had a Big Space
Always get 2000 Limit For Decoration's ; Simply Buildings and Tree's
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cncgamerguy
9 years ago
UserPostedImage

This is the screenshot. The other China generals don't have this problem though.

Can you Attach A Picture Here

Make Sure:
Ai Had A Big Space For Building ; The Inner Parameter Should Had a Big Space
Always get 2000 Limit For Decoration's ; Simply Buildings and Tree's

Originally Posted by: adrianemapmaker 



What do you mean 'inner parameter'? Sorry but I don't really understand what you mean.
AdrianeMapMaker
9 years ago
There Was A Requirements To Build A Map ; I Am Sure Your Makin Skirmish Right So

Ai Need :
Inner Parameter
Outer Parameter

Ai Attack Paths:
Flank
BackDoor
Center

You Can Find The Tutorial In This Site :
Here 

;;;;
Wait Did you Say You Import The Map Script? From The Ea Original Folder,
Coz I Hear Somethin That They Are not Corrected .. Just Add The Skirmish PLayer The Ai Should Work On That Way
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

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cncgamerguy
9 years ago


;;;;
Wait Did you Say You Import The Map Script? From The Ea Original Folder,
Coz I Hear Somethin That They Are not Corrected .. Just Add The Skirmish PLayer The Ai Should Work On That Way

Originally Posted by: adrianemapmaker 



No... I got my version of skirmishscripts.scb off someone where they fixed the bug where the scripts appeared in the wrong folders.
AdrianeMapMaker
9 years ago
ahh ok ....

So do What The Tutorial Said now
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

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