AdrianeMapMaker
9 years ago
i experiment a map that an AI gla will create a big base and create units like in skirmish maps

so i copy some scripts in maps here but doesn't works😞
i want mission that so hard to end like an 1h mission UserPostedImage

did you know how to do it ???



this is the actual pic of the TEAM that i want to make 😁
script2.png

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klingondragon
9 years ago
Use the build list to have the AI build buildings. To have them then build units use the script which says 'starts building a team'.
AdrianeMapMaker
9 years ago
thankssssssssssssss.............klingdragon it works 😁 πŸ‘
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AdrianeMapMaker
9 years ago
the buildings is now created by 2 workers....


-now how those buildings create my team or prepare enemy team to attack???❓ πŸ˜’
-look like these need scripting and what are those❓ ❓
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klingondragon
9 years ago
To make your team attack you can either make them hunt (by script), or have them follow a waypoint path into the enemy base (again it requires a script).
I'd make that script a subroutine and have the team execute that subroutine on creation.
(There are other ways but this way you can use the same script for any team.
AdrianeMapMaker
9 years ago
look like easy but not....i already use that script ..the [S A nd] script also known as subroutine script

this is my [S A nd]script or subroutine script(i don't why it doesn't works)
(i apply already this to my team)
-[S A nd]build IF*TRUE**player 'gla' able to build units
-[S A nd]hunt IF*TRUE**team 'gla' begins hunting
-[S A nd]attack IF*TRUE**player 'gla' begins hunting
*optional script(i think this is optional script)
-[S A nd]upgrade IF*TRUE**have ai player build this blah blah upgrade and more upgrade
where script that i am wrong???
or what script is not being added in this list

note:this script is only cnclabs map copy or being my based all the time
i already thinkin how it works .....the actual pic of the team is on the top
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klingondragon
9 years ago
Subroutines should say 'this team's rather than choosing GLA as the team.
Also being able to build units and building upgrades shouldn't be subroutines.

Scripting is just logic.
Anything you want to happen once should deactivate upon success.
Anything that you want to use lots by lots of different teams or players should be a subroutine. (And given to that team or player when the time calls for it.

If you want I can create a map for you with the basic scripting required for a mission map.
AdrianeMapMaker
9 years ago
yeyUserPostedImage thank....take your time....just think i am waitingUserPostedImage

note:it will be easy to understand your script by add comment in them or just post it here πŸ˜‚
and other note: use cnc generals to build map coz i dont have the zh expansion.
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klingondragon
9 years ago
Ok, I'll make it this afternoon. (I've never done generals map making , only ZH, so it may take a little time).

UPDATE: My Generals WB isn't working. I can make a ZH one and try to make it compatible so that you can open it in your WB.