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I don't think you can change the cost of upgrades and units with map.inis.
Originally Posted by: SkyMix_RMT
Upgrade Upgrade_ChinaTacticalNukeMig DisplayName = UPGRADE:TacticalNukeMig BuildTime = 40.0 BuildCost = 2000 ButtonImage = SSMigNuke ResearchSound = MigNuclearUpgrade End
CommandSet Nuke_ChinaPropagandaCenterCommandSet 1 = Command_UpgradeChinaNationalism 2 = Nuke_Command_UpgradeChinaIsotopeStability 3 = Command_UpgradeChinaSubliminalMessaging 5 = Command_UpgradeChinaTacticalNukeMig 12 = Command_UpgradeChinaMines 14 = Command_Sell End
I don't remember your map having different cost for units or upgrades, if it did, wasn't it your generals domination mod that made those changes?
;This is to set the players and AI's upgrades. Upgrade Upgrade_InfantryCaptureBuilding DisplayName = UPGRADE:RangerCaptureBuilding BuildTime = 0.0 BuildCost = 0 ButtonImage = SSCaptureBuilding End ;----------------------------------- ;Nationalism ... ;----------------------------------- Upgrade Upgrade_Nationalism DisplayName = UPGRADE:Nationalism BuildTime = 0.0 BuildCost = 0 ButtonImage = SSNationalism ;ResearchSound = RedGuardVoiceUpgradeNationalism End ;----------------------------------- ;Nationalism ... ;----------------------------------- Upgrade Upgrade_Fanaticism DisplayName = UPGRADE:Fanaticism BuildTime = 0.0 BuildCost = 0 ButtonImage = SSNationalism ;ResearchSound = RedGuardVoiceUpgradePatriotism End Upgrade Upgrade_AmericaCompositeArmor DisplayName = UPGRADE:CompositeArmor BuildTime = 0.0 BuildCost = 0 ButtonImage = SSCompositeArmor ;ResearchSound = CrusaderTankVoiceUpgradeCompositeArmor End Upgrade Upgrade_ChinaChainGuns DisplayName = UPGRADE:ChainGuns BuildTime = 0.0 BuildCost = 0 ButtonImage = SSGattling ;ResearchSound = GattlingTankVoiceUpgrade End Upgrade Upgrade_ChinaSubliminalMessaging DisplayName = UPGRADE:SubliminalMessaging BuildTime = 0.0 BuildCost = 0 ButtonImage = SSSobMsge ;ResearchSound = POWTruckChinaVoiceUpgradeSubliminal End Upgrade Upgrade_ChinaUraniumShells DisplayName = UPGRADE:UraniumShells BuildTime = 0.0 BuildCost = 0 ButtonImage = SSDepletedU_Shell ;ResearchSound = BattleMasterTankVoiceUpgradeDepleted End Upgrade Upgrade_ChinaNuclearTanks DisplayName = UPGRADE:NuclearTanks BuildTime = 0.0 BuildCost = 0 ButtonImage = SSNukeTank ;ResearchSound = BattleMasterTankVoiceUpgradeNuclear End Upgrade Upgrade_GLAWorkerShoes DisplayName = UPGRADE:WorkerShoes Type = PLAYER BuildTime = 0.0 BuildCost = 0 ButtonImage = SUShoes ;ResearchSound = WorkerVoiceUpgradeShoes End Upgrade Upgrade_GLAFortifiedStructure DisplayName = UPGRADE:FortifiedStructure BuildTime = 0.0 BuildCost = 0 ButtonImage = SUEliteGrd End Upgrade Upgrade_GLAScorpionRocket DisplayName = UPGRADE:ScorpionRocket BuildTime = 0.0 BuildCost = 0 ButtonImage = SSScorpionRocketBuild ;ResearchSound = ScorpionTankVoiceUpgradeRocket End Upgrade Upgrade_GLAAnthraxBeta DisplayName = UPGRADE:AnthraxBeta BuildTime = 0.0 BuildCost = 0 ButtonImage = SSAnthraxBeta ;ResearchSound = ToxinTractorVoiceUpgradeAnthrax End Upgrade Upgrade_GLAToxinShells DisplayName = UPGRADE:ToxinShells BuildTime = 0.0 BuildCost = 0 ButtonImage = SSToxinShells ;ResearchSound = ScorpionTankVoiceUpgradeToxin End Upgrade Upgrade_GLAAPRockets DisplayName = UPGRADE:APRockets BuildTime = 0.0 BuildCost = 0 ButtonImage = SSAPRockets ;ResearchSound = RocketBuggyVoiceUpgradeAPRockets End Upgrade Upgrade_GLAJunkRepair DisplayName = UPGRADE:JunkRepair BuildTime = 0.0 BuildCost = 0 ButtonImage = SSJunkRepair ;ResearchSound = ScorpionTankVoiceUpgradeJunkRepair End Upgrade Upgrade_GLAAPBullets DisplayName = UPGRADE:APBullets BuildTime = 0.0 BuildCost = 0 ButtonImage = SSAPShells ;ResearchSound = RebelVoiceUpgradeAPBullets End Upgrade Upgrade_GLABuggyAmmo DisplayName = UPGRADE:BuggyAmmo BuildTime = 0.0 BuildCost = 0 ButtonImage = SSBuggyRockets ;ResearchSound = RocketBuggyVoiceUpgradeAmmo End Upgrade Chem_Upgrade_GLAAnthraxGamma DisplayName = UPGRADE:AnthraxGamma BuildTime = 0.0 BuildCost = 0 ButtonImage = SUAnthraxGamma ;ResearchSound = ToxinTractorVoiceUpgradeGamma End Upgrade Tank_Upgrade_ChinaTankAutoLoader DisplayName = UPGRADE:TankAutoLoader BuildTime = 0.0 BuildCost = 0 ButtonImage = SSAutoloader ;ResearchSound = BattleMasterTankVoiceUpgradeAutoLoader End Upgrade Demo_Upgrade_SuicideBomb DisplayName = UPGRADE:Demo_SuicideBomb BuildTime = 0.0 BuildCost = 0 ButtonImage = SUSuicideAttk End
Could you tell me where to look for the code for tank upgrades that are located at the nuclear missile?Which INI file holds those codes?
Originally Posted by: jman
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