oliver
  • oliver
  • 50.25% (Neutral)
  • Major Topic Starter
10 years ago
Well, I have this team that keeps attacking the same target... Its weapons have a 2:30 min cooldown, but they keep attacking the same target, even with a attackpriority set, it doesn't respect the the priority and keeps attacking the same thing.

GLA Airport 1 Priority (note: this timer expires in 5 frames)
*** IF ***
Timer 'ObjectListsDefined' has expired.
*** THEN ***
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Supplies' to 500
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Barracks' to 400
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Power' to 300
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Factories' to 200
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Airfields' to 100
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Defenses' to 90

Spawn Airport 1 (note: this timer expires in 10 seconds)
*** IF ***
Timer 'Spawn Airport 1' has expired.
*** THEN ***
Spawn an instance of Team 'Airport 1 (PTBoat)' at Waypoint 'Airport 1'.

This is the subroutine for the Team on created.
*** IF ***
True.
*** THEN ***
Have Team '' use Attack priority set 'GLA Airport 1 Priority'.
Team '' begins hunting using Ability 'Command_TechAirportAirstrikeSuperWeapon'.
3D/2D Artist
Sponsor
klingondragon
10 years ago
what is their aggresiveness (not sure this is the right word, the one which gives you options like passive, alert, etc)
oliver
  • oliver
  • 50.25% (Neutral)
  • Major Topic Starter
10 years ago
It's agressive.
3D/2D Artist
klingondragon
10 years ago
If i'm not mistaken (which i probably am) then that overrides it and the team will focus on what they see as the biggest threat.