UTD^Force
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11 years ago
How can I make a terrorist swim?
I asked that question, and the answer was I might have to change the terrorists locomotor to the Amphibious Transport Locomotor, did that and crashed the game ;(
Here is what I wrote
Object Demo_GLAInfantryTerrorist
 Locomotor = SET_NORMAL BasicAmphibiousLocomotor
End
Sorry if the code is stupid and completely wrong.
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UTD^Force
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klingondragon
11 years ago
I may have found an answer for this and the other problem you set me
I'll post it up here tomorrow
precision_bomber
11 years ago
Check ReleaseCrashInfo.txt
see what's wrong.

What is the error?
Death Label:
Reduced back to 3 main factions(and a couple of extras).
Each faction can choose a(or all of them) tech-tree via General's Powers.
Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers
Red Skulls: Armor Division, Mecha Armada, Drone Swarm
Earth's Saviors: Air Raid, Homeworld Security, Stealth
klingondragon
11 years ago
Presumably the same one I have using a different method
When I load the map that has the ini it throws up the technical difficulties / serious error message that you get if the ini code is wrong
UTD^Force
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11 years ago
I have done a few things until now when I extracted the INIZH.BIG and learnt from it..
I made the rocket buggy fly and the worker swim.
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UTD^Force
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klingondragon
11 years ago
The worker has the same locomotor as the terrorist so does that mean you made it work
If yes, how?
UTD^Force
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11 years ago

The worker has the same locomotor as the terrorist so does that mean you made it work
If yes, how?

Originally Posted by: KlingonDragon 



I will post the code tomorrow when I get on the PC
and the worker shoes locomotor is what I changed, Just added the word WATER after GROUND, but the worker just walks in the water not on it or act as he is swimming.
I saw the terrorist swimming in map:
Bushehr: Operation Partisans' Challenge Version 1.5.
Made by beng.
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UTD^Force
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klingondragon
11 years ago
That method is exactly what I tried for the locomotor of the terrorist just adding water to what I can walk on
UTD^Force
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11 years ago
I used this, but remember that the worker walks in the water not on it or swim..
Locomotor WorkerShoesLocomotor
  Surfaces = GROUND WATER
  Speed = 30                ; in dist/sec
  SpeedDamaged = 20 ;30         ; in dist/sec
  TurnRate = 500            ; in degrees/sec
  TurnRateDamaged = 500     ; in degrees/sec
  Acceleration = 150        ; in dist/(sec^2)
  AccelerationDamaged = 75 ; in dist/(sec^2)
  Braking = 150             ; in dist/(sec^2)
  MinTurnSpeed = 0          ; in dist/sec
  ZAxisBehavior = NO_Z_MOTIVE_FORCE
  Appearance = TWO_LEGS
  StickToGround = Yes       ; walking guys aren't allowed to catch huge (or even small) air.
  GroupMovementPriority = MOVES_FRONT;   Moves in the front of a group, behind small arms, ahead of artillery
End
I saw the terrorist swimming acting as he is swimming in map:
Bushehr: Operation Partisans' Challenge Version 1.5.
Made by beng.
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UTD^Force
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klingondragon
11 years ago
That's exactly the method I tried and I didn't expect it to actually swim I did only expect it to walk on water
UTD^Force
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11 years ago

That's exactly the method I tried and I didn't expect it to actually swim I did only expect it to walk on water

Originally Posted by: klingondragon 



Can you search in this map's ini on how to make it act as swimming?
Bushehr: Operation Partisans' Challenge Version 1.5.
Made by beng.
I tried but didn't find it.
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UTD^Force
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klingondragon
11 years ago
UTD^Force
  • UTD^Force
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11 years ago
Click Here  to download the map.
A Muslim, ask me anything about Islam if you want
UTD^Force
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Big fan of C&C Labs
klingondragon
11 years ago
I found the stuff and its not all that hard ill work on it and get you a terrorist only map.ini because most of that stuff you don't want
klingondragon
11 years ago
here it is
giving the terrorist avalanche locomotor (having added water) aswell as fast human lets it swim and to get the animations there is a change to the art such that if the infantry is moving in water it looks like a dolphin   Zipped Folder.zip (3kb) downloaded 2 time(s).