swisa
  • swisa
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11 years ago
In the past I play map for 6 players and this map is "no money map"
But the special thing is All you destroys you get his price.
The map looks sand and sea all around.

Example: if you destroy overlord you get 2000$.

thanks!
Sponsor
klingondragon
11 years ago
It wouldn't be hard to make if you give me a week I could probably make it for you
As for one that already exists ive never seen or herd of it before
swisa
  • swisa
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11 years ago
hhh. ok thank you so much!!

The map should be similar to this:

UserPostedImage 

But for 6 people and each will base bigger and in sand no snow.
And of course setting all you destroys you get pay.

very thanks!!

edit: ohh i forgot to say i play in zh (zero hour). If it changes anything.
V
  • V
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11 years ago
I am wondering why you originally put this topic under "technical questions and support"...
The mind is quicker than the eye.
klingondragon
11 years ago
Looks simple to do
As for it being zero hour it does make a difference cos the generals worldbuilder doesn't work on my computer only zh
swisa
  • swisa
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11 years ago

I am wondering why you originally put this topic under "technical questions and support"...

Originally Posted by: V 



Because I did not know this forum.
So I published instead of having Generals.

Looks simple to do
As for it being zero hour it does make a difference cos the generals worldbuilder doesn't work on my computer only zh

Originally Posted by: KlingonDragon 



what you want... thank you!

klingondragon
11 years ago
Ive just looked at the scripting options and I cant find anything that would let you gain money equal to a units value
Sorry
Annihilationzh
11 years ago
This is done via Map.ini
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
klingondragon
11 years ago
I worked that out but I cant actually make a working map.ini so someone else would have to do it
swisa
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11 years ago
ok thank you so much!
Someone else?
in experience menu on GLA army have cash bounty but in percentage.

edit: after hard search i found :
http://www.gamereplays.org/community/index.php?showtopic=714851 
klingondragon
11 years ago
I could Incorperate a 4th cash bounty into my mod as as a 5* for all generals
That would provide the same outcome but usable on all maps and you have to earn it

swisa
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11 years ago
i found some maps with cash bounty!

https://www.mediafire.com/?ollzbqhbhk8ygj0 
swisa
  • swisa
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11 years ago
what is worng?

Object Nuke_ChinaNuclearMissileLauncher
Buildable = No
END

Object Infa_ChinaNuclearMissileLauncher
Buildable = No
END

Object Tank_ChinaNuclearMissileLauncher
Buildable = No
END

Object SupW_AmericaParticleCannonUplink
Buildable = No
END

Object Lazr_AmericaParticleCannonUplink
Buildable = No
END

Object AirF_AmericaParticleCannonUplink
Buildable = No
END

Object Chem_GLAScudStorm
Buildable = No
END

Object Slth_GLAScudStorm
Buildable = No
END

Object Demo_GLAScudStorm
Buildable = No
END

Object Demo_GLABlackMarket
Buildable=no
END

Object Slth_GLABlackMarket
Buildable=no
END

Object Chem_GLABlackMarket
Buildable=no
END

Object GLABlackMarket
Buildable=no
END

Object Nuke_ChinaInfantryHacker
Buildable=no
END

Object Tank_ChinaInfantryHacker
Buildable=no
END

Object Infa_ChinaInfantryHacker
Buildable=no
END

Object ChinaInfantryHacker
Buildable=no
END

Object AmericaSupplyDropZone
Buildable=no
END

Object AirF_AmericaSupplyDropZone
Buildable=no
END

Object SupW_AmericaSupplyDropZone
Buildable=no
END

Object Lazr_AmericaSupplyDropZone
Buildable=no
END


Object ChinaSupplyCenter
Buildable = Yes (Ignore Prerequisites)
End

Object ChinaAirfield
Buildable = Yes
MaxSimultaneousOfType = 1
End

Object AmericaAirfield
Buildable = Yes
MaxSimultaneousOfType = 1
End

Object ChinaNuclearMissileLauncher
Buildable = No
END
Object AmericaParticleCannonUplink
Buildable = No
END
Object GLAScudStorm
Buildable = No
END

CommandSet GLASupplyStashCommandSet
1 = Command_ConstructGLAWorker
2 = Command_UpgradeGLABuggyAmmo
3 = Command_UpgradeGLAJunkRepair
4 = Command_UpgradeGLAAPBullets
5 = Command_UpgradeGLAAPRockets
6 = Command_UpgradeGLARadarVanScan
12 = Command_Sell
End

CommandSet Chem_GLASupplyStashCommandSet
1 = Command_ConstructGLAWorker
2 = Command_UpgradeGLABuggyAmmo
3 = Command_UpgradeGLAJunkRepair
4 = Command_UpgradeGLAAPBullets
5 = Command_UpgradeGLAAPRockets
6 = Command_UpgradeGLARadarVanScan
12 = Command_Sell
End

CommandSet Demo_GLASupplyStashCommandSet
1 = Command_ConstructGLAWorker
2 = Command_UpgradeGLABuggyAmmo
3 = Command_UpgradeGLAJunkRepair
4 = Command_UpgradeGLAAPBullets
5 = Command_UpgradeGLAAPRockets
6 = Command_UpgradeGLARadarVanScan
12 = Command_Sell
End

CommandSet Slth_GLASupplyStashCommandSet
1 = Command_ConstructGLAWorker
2 = Command_UpgradeGLABuggyAmmo
3 = Command_UpgradeGLAJunkRepair
4 = Command_UpgradeGLAAPBullets
5 = Command_UpgradeGLAAPRockets
6 = Command_UpgradeGLARadarVanScan
12 = Command_Sell
End

Object AmericaVehicleDozer
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object GLAInfantryWorker
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object ChinaVehicleDozer
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object Slth_GLAInfantryWorker
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End


Object Demo_GLAInfantryWorker
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object Chem_GLAInfantryWorker
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object Nuke_ChinaVehicleDozer
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object Infa_ChinaVehicleDozer
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object Tank_ChinaVehicleDozer
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object Lazr_AmericaVehicleDozer
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object AirF_AmericaVehicleDozer
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

Object SupW_AmericaVehicleDozer
AddModule
Behavior = CashBountyPower ModuleTag_15_Override
SpecialPowerTemplate = SpecialAbilityCashBounty1
Bounty = 100%
End
End
End

CommandSet ChinaPropagandaCenterCommandSet
1 = Command_UpgradeChinaNationalism
2 = Command_UpgradeChinaUraniumShells
3 = Command_UpgradeChinaSubliminalMessaging
4 = Command_UpgradeChinaNuclearTanks
10 = Command_UpgradeChinaMines
12 = Command_Sell
End

CommandSet Tank_ChinaPropagandaCenterCommandSet
1 = Command_UpgradeChinaNationalism
2 = Command_UpgradeChinaUraniumShells
3 = Command_UpgradeChinaSubliminalMessaging
4 = Command_UpgradeChinaNuclearTanks
10 = Command_UpgradeChinaMines
12 = Command_Sell
End

swisa
  • swisa
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11 years ago
Annihilationzh
11 years ago

what is worng?

Originally Posted by: swisa 


Nothing. The code looks fine to me.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
swisa
  • swisa
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11 years ago

what is worng?

Originally Posted by: Annihilationzh 


Nothing. The code looks fine to me.

Originally Posted by: swisa 



why is not work?? the cashbounty notwork in Zero hour.

Can some one looks at my map please

Originally Posted by: KlingonDragon 



which map?

swisa
  • swisa
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11 years ago
swisa
  • swisa
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11 years ago
UTD^Force
11 years ago
Removed
A Muslim, ask me anything about Islam if you want
UTD^Force
Moderator and former map reviewer
Big fan of C&C Labs
swisa
  • swisa
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11 years ago