ahmedallam
  • ahmedallam
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12 years ago
hi modders
i wanna know 2 things:
1- is there something like dictionary or textbook for the tags used in ini files ?

2- i wanna make an new plane specialized at haunting only nuke cannos
i just find antiground = yes
is there something like antiground'nukecanoon;=yes
or anti nuke cannon = yes
or kind of = nukecannon
hope to find solution
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Rrtaya_tsamsiyu
12 years ago
about a list; i have one, and i'll attach it to this post.
Author of the list is a guy by the name DeeZire.

As far as the nuke cannon; you could possibly use a special armor value, so that the weapon can only affect the nuke cannon. other than that i don't know of a way to do what you are wanting to do.   Module List.txt (129kb) downloaded 7 time(s).
one soul at a time
ahmedallam
  • ahmedallam
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12 years ago
thanks for ur reply
i wonder if u know any thing about tags like infantary vehicle
aircraft ...
or something like guard flying units only >>>>>guard nuke cannon only
Rrtaya_tsamsiyu
12 years ago
i took a look at it, it seems the guard air command is hard-coded. Again, the only thing i can think of would be to dedicate an armor value to only the Nuke Cannon, and the weapon that kills it.

i only took a short look, but i think your best bet would be to make the stealth jet's missiles use a different damage type, make everything except the nuke cannon invulnerable to the stealth jet damage type, and give your special weapon that damage type.
one soul at a time
CommieDog
12 years ago
You could use the HACK damage type, which is unused in Generals and would allow you to keep the Stealth Fighter as it is.
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CommieDog: Because someone has to do your dirty work for you
ahmedallam
  • ahmedallam
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12 years ago
hi again
thanks for ur replies
my idea is to make anew type of mig with new command button which guard an area and ignores all enemied in it except nuke cannons
i made some reserches and understood these concepts:
object types and lists
attack priority set
then from persepective of ai i should make team called x then give it 4 migs as its units then use "team script" to use attack priority set
this good for ai
but i need to make this script to work for me in the game when i play so i m not bothered by cannons
how to make this script or subroutine and link it to command set of my new mig and activate it by my new button
i did the set and button but still cant imagine what to write in the script