Lengo
  • Lengo
  • 69.5% (Friendly)
  • Captain Topic Starter
12 years ago
I can't find anything in the .big files about building hit points. Does anyone know where to find these? It seems that the civilian bunker has more than a Quonset hut and I'd like to change that for a map I'm workin' on.

Anyone? Know where to find the hit points?
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Rrtaya_tsamsiyu
12 years ago
in a building's code, look for MaxHealth and InitialHealth. Same thing with units. FYI, building code is found in FactionBuilding and CivilianBuilding INIs.
one soul at a time
Lengo
  • Lengo
  • 69.5% (Friendly)
  • Captain Topic Starter
12 years ago
Thanks! Oddly, the CivilianBunkerO1 and the QuonsetHut have the same MaxHealth (2000.0). Almost everthing has this same maxhealth, including the NuclearBunker and NukeBunker01. Even the puny wood tower has MaxHealth = 2000.0.

Oh well, problem solved. I don't need to change anything 'cept maybe my underwear if there's a nuclear attack. NO PLACE IS SAFE! 😭
precision_bomber
12 years ago
Programmers did this so that each Garrison doesn't have an advantage over the other.

Either that or they're just lazy.

Building Health is usually around the thousands and higher.
For all I know, I had a unit with 96000 health.

The thing is with health, is that without the right ArmorSet; ANYTHING can be taken out very easily. You can use InvulnerableArmor but, that total invincibility.
Death Label:
Reduced back to 3 main factions(and a couple of extras).
Each faction can choose a(or all of them) tech-tree via General's Powers.
Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers
Red Skulls: Armor Division, Mecha Armada, Drone Swarm
Earth's Saviors: Air Raid, Homeworld Security, Stealth