KeepObjectDie ModuleTag_lying End LifetimeUpdate ModuleTag_killme Lifetime = 1 End
Behavior = LifetimeUpdate ModuleTag_04 MinLifetime = 0 ; min lifetime in msec MaxLifetime = 0 ; max lifetime in msec End Behavior = KeepObjectDie ModuleTag_IWantRubble End
Uhh, hehehe😁 im sorry, but i can't catch what your saying, im not saying that it is bad, but can you put it into smaller steps please?i have almost no experince with modding😊
Originally Posted by: SUPER-G
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