SUPER-G
  • SUPER-G
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  • Colonel Topic Starter
13 years ago
In my C&C Zombies map, i have a village, the village was attacked.

newnightmare had an idea to have some dead people just lying around, does anyone know how to do that?
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

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NewNightmare
13 years ago
Keepobjectdie module, it's one of those ;no data ones, so just addmodule them to each civilian along with a lifetimeupdate of 1 millisecond and it should do the trick
SUPER-G
  • SUPER-G
  • 59.75% (Neutral)
  • Colonel Topic Starter
13 years ago
Uhh, hehehe😁

im sorry, but i can't catch what your saying, im not saying that it is bad, but can you put it into smaller steps please?

i have almost no experince with modding😊
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

precision_bomber
13 years ago
Under Engineering Parameters of the desired civilian object.
You may need to keep an alive duplicate of the civilian object.
Can someone correct my syntax?

  KeepObjectDie ModuleTag_lying
  End
  LifetimeUpdate ModuleTag_killme
    Lifetime = 1
  End

You have to make a map.ini~
Death Label:
Reduced back to 3 main factions(and a couple of extras).
Each faction can choose a(or all of them) tech-tree via General's Powers.
Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers
Red Skulls: Armor Division, Mecha Armada, Drone Swarm
Earth's Saviors: Air Raid, Homeworld Security, Stealth
NewNightmare
13 years ago
Here are the two modules copied from in game objects:
  Behavior = LifetimeUpdate ModuleTag_04
    MinLifetime = 0   ; min lifetime in msec
    MaxLifetime = 0   ; max lifetime in msec
  End

  Behavior = KeepObjectDie ModuleTag_IWantRubble
  End

You ofc have to add them with AddModule method
SUPER-G
  • SUPER-G
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  • Colonel Topic Starter
13 years ago
:ashamed: omg...

Sorry for playing dumb here.

1. how do i do the addmodule method?
2. what do i edit in the module?
3. should i copy/paste the codes above?
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

Geraldinehenry
13 years ago

Uhh, hehehe😁

im sorry, but i can't catch what your saying, im not saying that it is bad, but can you put it into smaller steps please?

i have almost no experince with modding😊

Originally Posted by: SUPER-G