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13 years ago
I am making an Aod style map, exept with 4 spawn areas (each with 5 spawn points), the main player is on the same ground as the enemy, the enemy doesn't go down a path to the end, instead they directly attack the player. The enemy are GLA scuicide bombers (in the map they are called "zombies").

the problem is that i dont want to make the teams follow a line into the map, i want them to attack the main player immediatly when they spawn.

i have tried these methods:

1. making the sub-teams follow a line into the "Kill_Zone" and attack or guard from there.
didnt work because teams are smaller and spawn at 5 spawnpoints, only 1/5 of the team followed the line. there were still 4/5 standing there, in the darkness.

2. make them guard "Kill_Zone".
did absolutly nothing.

3. attack everything in "Kill_Zone".
much of the same...nothing.

is there a way to make the enemy attack everything in an area, or the whole map in general?
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

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Drummin
13 years ago
Make a `hunt` subroutine script for all teams setting S A nd

*** IF ***
    True.
*** THEN ***
   Team '<This Team>' begins hunting.

Put this script in your zombie player's folder.

In the team section, select this script for On Create team behavior
SUPER-G
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13 years ago
er, the script doesnt show up. it only show .
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

i^love^mixery
13 years ago
then you didnt make it a subroutine scipt...
SUPER-G
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13 years ago
i named the script S A nd, is that how you do it?
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

Drummin
13 years ago
Under script properties/script flags there are three check boxes. In general, when we talk about script settings, i.e. S A nd we are talking about these settings under the flags and how the script is shown when it's done. [S A nd][E N H]hunt. Just check the Subroutine and Active check boxes and un-check the Deactivate upon success box.
SUPER-G
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13 years ago
AHA! it works now!

thanks again Drummin!

this is the last thing i will need help on for a while, i'll give you a break!
😛
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey