NewNightmare
13 years ago
Is it possible to set rotation of an object in OCLs? I need few debris to be rotated 90 degrees at spawn, effect looks crap othewise. Problem is: parts of a large vertical barrel fly off and atm they appear horizontal at spawn, which hurts eyes.
EDIT: If I rotate them in the model file, they will keep landing vertically, making it look even funnier (they will eventually stop and sink/disappear while standing perfectly each time... after being torn apart by death explosion)
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Annihilationzh
13 years ago
Most obscure question award.

There is no way that I know of. However, I'm not really experienced with new debris models. Standard procedure is to find a mod that has a similar situation, and observe how they fixed it.

If there is no mod with this feature, it's probably not capable of being fixed.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
NewNightmare
13 years ago

Most obscure question award


Thx! :)
Hmm, I just came up with this:
What if I make an animated object? and animate it 'once' with 90 degree turn while having a send_it_flying option. Might give a good enough effect.
It's gonna be slighly more code and work, but it's doable. Will tell how this worked out.

EDIT:
Looks good 🙂 now we know a way of rotating debris 😃