SUPER-G
  • SUPER-G
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  • Colonel Topic Starter
13 years ago
i ran out of ideas for a Gens map. so i am willing to make a map for anyone that wants to!
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

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SuperWyty
13 years ago
a 2 or 4 player map with a looong desert in between?? with hills and oil derrecks
SUPER-G
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13 years ago
here you go!

enjoy it!😁   socotra.zip (2,874kb) downloaded 5 time(s).
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

i^love^mixery
13 years ago
SUPER-G your map has errors with the waypoint and trigger area labels.
waypoint labels which need to be changed:
backdoor1 -> BackDoor1
backdoor2 -> BackDoor2
flank1 -> Flank1
flank2 -> Flank2
center1 -> Center1
center2 -> Center2

trigger area label which needs to be changed:
combatzone -> CombatZone

also your map is a generals map, the AI wont work properly in zero hour.

besides that the map looks ok to me.
SUPER-G
  • SUPER-G
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  • Colonel Topic Starter
13 years ago

SUPER-G your map has errors with the waypoint and trigger area labels.
waypoint labels which need to be changed:
backdoor1 -> BackDoor1
backdoor2 -> BackDoor2
flank1 -> Flank1
flank2 -> Flank2
center1 -> Center1
center2 -> Center2

trigger area label which needs to be changed:
combatzone -> CombatZone

Originally Posted by: i^love^mixery 



are you sure? it worked just fine for me. i never put capital on labels and the AI do just fine.
but here is a version with those fixes:   Socotra V2.zip (2,874kb) downloaded 9 time(s).
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

SuperWyty
13 years ago
Yooow, Super-G,

I just downlaoded the map, but how can I put it into generals? Where do I have to save it etc.
SUPER-G
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  • Colonel Topic Starter
13 years ago
all you have to do is extract the files to:

command and conquer generals data > maps. then save it there.
in the game it should appear in the unnoficial maps section.
😎
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

i^love^mixery
13 years ago

SUPER-G your map has errors with the waypoint and trigger area labels.
waypoint labels which need to be changed:
backdoor1 -> BackDoor1
backdoor2 -> BackDoor2
flank1 -> Flank1
flank2 -> Flank2
center1 -> Center1
center2 -> Center2

trigger area label which needs to be changed:
combatzone -> CombatZone

Originally Posted by: SUPER-G 



are you sure? it worked just fine for me. i never put capital on labels and the AI do just fine.
but here is a version with those fixes:

Originally Posted by: i^love^mixery 



i have never tested it but i am pretty sure that Center1 and center1 are 2 totally different labels. in all original maps they used capital letters so i recommend to do so too.
SUPER-G
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  • Colonel Topic Starter
13 years ago

i have never tested it but i am pretty sure that Center1 and center1 are 2 totally different labels. in all original maps they used capital letters so i recommend to do so too.

Originally Posted by: i^love^mixery 



im positive that capitals wouldent make a difference. EA problably put capitals on the labels to make it look more finished and proffesional.

but i will take it into consideration...if my memory co-operates!😄
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

i^love^mixery
13 years ago
i have just tested it:

there was no difference with waypoint labels (which actually surprised me) but trigger areas do NOT work if the capitals are not the same as written in the script.

also the script showed ERRORS in both cases (Waypoint XYZ does not exist, AREA XYZ does not exist) so there is absolutely no reason to use only non-capital letters..
SUPER-G
  • SUPER-G
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  • Colonel Topic Starter
13 years ago
ok, i remember putting capitals on the trigger areas in my past maps, so you are problably right there.

but what do you mean by waypoint xyz?
how did the scripts show that error?

ps. this topic is for map requests not because i need help on them. if it doesnt work, the requester would let me know! lets settle this as:
capitals should be on trigger areas but not on waypoint labels.

is there anyone else who would like a custom map?
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

i^love^mixery
13 years ago
there are error messages if for example a waypoint path doesnt exist.. you know.. the red questionmarks..
SUPER-G
  • SUPER-G
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  • Colonel Topic Starter
13 years ago
but... they worked fine for me. i even saw sone units taking the flanks! and backdoors!

i never use capitals on labels and ALL of them work fine.

can we keep this forum for map requests only and not tips?
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

SUPER-G
  • SUPER-G
  • 59.75% (Neutral)
  • Colonel Topic Starter
13 years ago
does anyone else want a C&C Generals map?
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey