upgrading the weaponset of a unit normally working like theses
Overlord / Humvee
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WeaponSet
Conditions = None
Weapon = PRIMARY Weapon1
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY Weapon1
Weapon = SECONDARY UpgradedWeapon
End
GattlingTank/ Mig /Tanks Battlemaster
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WeaponSet
Conditions = None
Weapon = PRIMARY Weapon
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY WeaponUpgraded
End
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Behavior = WeaponSetUpgrade ModuleTag_X
TriggeredBy = Upgrade_Weapon
End
but how i can combine this?
We have anytime
Conditions = PLAYER_UPGRADE
but how i can upgrade 2 different upgrades
for example i want an upgrade how gives the unit a second weapon like humvees towmissile or overlord gattling cannon. And a second Upgrade for the same unit who changes the main weapon.
in this case it the overlord who gets a gattlingcannon by upgrading and another upgrade should give him nuclearshells(its a new modded weapon not the uraniumshells upgrade)
how i can get this done?
i think a way could be having somethinf like
Conditions = Nuke_UPGRADE
for the second weapon
i look up the gla Junk weaponupgrades but it wasnt helpfull
who i can get this multiple upgrades done?