ipod_shift
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13 years ago
I'm making an AoD, and I just want to learn how to make a new unit (like turn a Humvee into something with like 10000 hp and lowered speed)for later usage. Any help would be appreciated.
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i^love^mixery
13 years ago
now thats exactly the significant problem about aod maps:

- you can not modify a units default properties (e.G. speed, healthpoints etc.) without an .ini file

- if you use an .ini file the map will cause a mismatch if one of the players just got the map online because the .ini file will only work after a game restart.

thats why you have to use workarounds instead. if you want to use a super slow unit then your only chance is to search for a unit with fitting default properties.

if you want to increase a units healthpoints then the only way to go without .ini file is to manually set the unit's healthpoints. you do that like this:

- place unit on map as a normal object, give it some name (example: Boss 01)
- set units max. healthpoints in Object Properties window (Max HP field)
- transfer unit to aod enemy player with the script Player -> Transfer:
*** IF ***
True.
*** THEN ***
Unit 'Boss 01' is transferred to the command of Player 'SkirmishGLA'
- order unit around when time has come. example:


*** IF ***
Timer 'Wave 15' has expired.
*** THEN ***
Unit 'Boss 01' EXACTLY follows waypoints, beginning at Waypoint Path 'Path'

doing this with a lot of units is really a lot of work thought..
ipod_shift
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13 years ago
I knew how to do that, I'd like to learn the way with a .ini file. I usually play with friends, so it won't really bother me. So how do I use/get a .ini file?
SUPER-G
13 years ago
1. create a text document and put in the code
2. hilight it, then click on organize>folder and search options
3. once in the folder options click on the view tab
4. then scroll down until you see hide extensions for known file types and click the check box so it isnt checked
5. rename the file simply with .ini behind it

then it should become an .ini file
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

ipod_shift
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13 years ago
Ok, I've created the .ini file. Now how do I mod units and stuff? Can someone please post a clear tutorial and an example? And where should the .ini file go to mod my map?
SUPER-G
13 years ago
im not that big on modding but i think i know how to make modding possible...
i am sure that you use the finalBIG application (there is a download somewhere here in cnc labs downloads).
that is all i can help you with, there are lots of other people here who are very good with modding. im shure one of them will be here to help.
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

ipod_shift
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13 years ago
Yeah I have finalbig, just don't know how to add things into my map.ini for my aod. Tried some things but I get an error or something like that.. Thanks for the help anyways, and maybe some pro modder will come along and post.
Annihilationzh
13 years ago
Map.ini basics:
http://www.cnclabs.com/forums/cnc_postst10478_Map-ini-basics.aspx 
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

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