Sir General Sir
13 years ago
First off, i KNOW my mod will be alot of work, but im willing to give it a shot.

This mod is for KW, im adding buildings and units as a ...... Tech faction?

think of them as abandoned bases that have survived if to this point, still functional and every thing, im wanting them to look some what like the any man military faction/UN ish.

i want to take units and buildings from Generals ZH and RA3

here is what im thinking.

RA 3/Generals ZH

Peacekeeper/Conscript/ranger - only using an AR

Missile Defenders - .....

Hacker/Allied Engeenier - Engeenier

Apollo Fighter - bomber

Sky Wing/Jet Tengu/Vindicator/Russian Mig - fighter

Humvee/ - scout

ECM Tank - Range and sight boost

Mirage Tank - T3 heavy tank, no Mirage ability.

Guardian Tank/Tsunami Tank/Crusader/Paladin/Battle Master - main tank

Inferno - longer range tank

Cryo Copter/Twinblade/Comanche - light/med air unit

V4 Rocket Launcher/Tomahawk

IFV/Avenger - scout 2 attacks both ground and air

Troop Crawler - Transport

buildings

Allied Power Plant/USA Cold Fusion Plant/Nuclear Reactor -

Allied Airfield -

Defender Core/Gattling Cannon - gun only

USA Command Center - CON Yard (is a set building)

USA Barracks

USA War Factory

Patriot Missile - no real change

Patriot Laser - longer range, slower relode

any comments about making a mod like this? i know its probably going to be alot of work, but im willing to give it a shot.

i wil also probably, if i can find the files, re work the textures as well.

might you also be able to give me an opinion about my selection of choices for units?
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