CommandSet FullBunkerCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_TransportExit 10 = Command_TransportExit 11 = Command_Evacuate 12 = Command_Stop End Object CivilianBunker01 RemoveModule ModuleTag_03 CommandSet = FullBunkerCommandSet AddModule Behavior = TransportContain ModuleTag_08_missiledefender PassengersAllowedToFire = Yes InitialPayload = AmericaInfantryMissileDefender 8 EnterSound = GarrisonEnter ExitSound = GarrisonExit End End AddModule Behavior = TransportContain ModuleTag_09_pathfinder PassengersAllowedToFire = Yes Slots = 10 InitialPayload = AmericaInfantryPathfinder 2 EnterSound = GarrisonEnter ExitSound = GarrisonExit End End End
** IF ** True ** Then ** Unit '1' garrisons 'Bunker' Unit '2' garrisons 'Bunker' Unit '3' garrisons 'Bunker' Unit '4' garrisons 'Bunker' Unit '5' garrisons 'Bunker' Unit '6' garrisons 'Bunker' Unit '7' garrisons 'Bunker' Unit '8' garrisons 'Bunker' Unit '9' garrisons 'Bunker' Unit '10' garrisons 'Bunker'
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