look up how worker's commandsets and buttons work to switch sets of buttons on the control bar between normal and fake structures (unless you have 3 spaces in the original commandset). if you get the hang of it, make your own version of it (or settle with the free slots).
to add the drones, copy the code from a unit that has your modified drone code into dozer's code (the 3 modules and the productionupdate or something like that - the one that has 'bla = 1' in the middle of the code), do the same with commandsets:
open commandset.ini
find e.g paladin's code
extract the 3 lines of code for the buttons
paste them to the commandset of the US dozer
move them around to maintain the commandbutton order (1 = x, 2 = y, 3 = z etc.)
check for compatibility by running WB (worldbuilder), if it gives an error, read the error (it gives you the description and source) keep pressing IGNORE and read EVERY ERROR as this might even give you the exact line of where the error (if any) will be. use CTRL+G with word wrap off in notepad to get to that line, fix the error, run the game, check if it works.
This is from top of my head from a school pc though, I'm pretty sure it's right though.
newnightmare wrote: