TheKillerSniper
14 years ago
Hi,
I have a question maybe a noob one but i need a awnser.
When i place a object on the Worldbuilder of c&c Generals ZH.
Like a patriot system and a Firebase set the team to America (also tried; Civilian)
But when i go to the game and start the map i cant capture it or get in it.
*Hope you understand my english im dutch btw.)

If someone knows how to do please awnser
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NewNightmare
14 years ago
Make sure the teams are set up correctly... That the team youre meant to control is not computer controlled etc. you can post the map as well, I'm typing from a phone I can't help much right now
TheKillerSniper
14 years ago

Make sure the teams are set up correctly... That the team youre meant to control is not computer controlled etc. you can post the map as well, I'm typing from a phone I can't help much right now

Newnightmare wrote:


Ok
Here it is.
I know there alot of buildings like 2k + .
And i still need to finish alot but i just need to let that work.
*I know its a stupid name*
EDIT:
Its for a skirmish map.   New Airbase.rar (102kb) downloaded 6 time(s).
NewNightmare
14 years ago

Its for a skirmish map.


That explains everything, it's pretty hard to assign units to teams in skirmish maps (like make them pre-owned @ the start).
I'm not into map making that much, you have to wait for some worldbuilder veteran to join in.
GL
Annihilationzh
14 years ago
Make them unmanned.

I quote myself:

You need a script to do this. Have you ever done any scripting before?

Either way, go into Edit>Scripts...>PlyrCivilian>New script...>Actions if true.>New...>Unit>Status>Make unmanned.

Click on Unit '???' and type a name. Then click ok>ok>ok and find the unit you want to make unmanned (empty) and type the name in the Object Properties window.



Works for buildings too. The AI will sell any buildings they capture.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
TheKillerSniper
14 years ago

Make them unmanned.

I quote myself:

You need a script to do this. Have you ever done any scripting before?

Either way, go into Edit>Scripts...>PlyrCivilian>New script...>Actions if true.>New...>Unit>Status>Make unmanned.

Click on Unit '???' and type a name. Then click ok>ok>ok and find the unit you want to make unmanned (empty) and type the name in the Object Properties window.

Annihilationzh wrote:



Works for buildings too. The AI will sell any buildings they capture.


Worked Thanks 🙂
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