PlayerTemplate FactionCommanderGeneral Side = Commander BaseSide = USA PlayableSide = Yes StartMoney = 0 PreferredColor = R:0 G:0 B:255 IntrinsicSciences = SCIENCE_AMERICA PurchaseScienceCommandSetRank1 = AirF_SCIENCE_AMERICA_CommandSetRank1 PurchaseScienceCommandSetRank3 = AirF_SCIENCE_AMERICA_CommandSetRank3 PurchaseScienceCommandSetRank8 = AirF_SCIENCE_AMERICA_CommandSetRank8 SpecialPowerShortcutCommandSet = AirF_SpecialPowerShortcutUSA SpecialPowerShortcutWinName = GenPowersShortcutBarUS.wnd SpecialPowerShortcutButtonCount = 11 DisplayName = INI:FactionBossGeneral StartingBuilding = AirF_AmericaCommandCenter StartingUnit0 = AirF_AmericaVehicleDozer ScoreScreenImage = America_ScoreScreen LoadScreenImage = SAFactionLogoPage_US LoadScreenMusic = Load_USA ScoreScreenMusic = Score_USA ;HeadWaterMark = SCTempSelectPortrait ; don't use unless we add a "generalshead for non selected generals FlagWaterMark = WatermarkUSA EnabledImage = SSObserverUSA BeaconName = MultiplayerBeacon SideIconImage = GameinfoAMRCA GeneralImage = USA_Air OldFaction = No ; This faction was NOT available in the original Generals and should NOT be available if the oldFactionsOnly flag is set ArmyTooltip = TOOLTIP:BioStrategyLong_Pos10 Features = GUI:BioFeatures_Pos10 End
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