Hello, i am new to this and i would like someone to explain to me how to do certain stuff of point me to the right tutorial I played several mission maps made by people here and i wanted to try making some myself. I want to make a remake of Strike series with ZH world editor.
Here are things i will need:
first and foremost, Supercomanche, main character of the series, this are the specs:
for simplicity i decided to use stock Comanche model, it would have twice as much ordinance (8 rockets) and 4 additional(twice as strong) that you can switch to the way ranger can switch between rifle and grenade. It would also have 6 passenger seats.
Second, i want to make rebels and scorpions able to fire in the air like AA units, albeit with less damage then real AA units.
Third, how do you make landed vacant helicopter(the one you need to enter to fly) i saw a few in other maps (Black hawk down for example)
Fourth, how do i make so that killing the guards frees POWs(transfers them to your control once the soldiers around them are dead)it is essential as in strike series rescuing POWs was one of crucial parts of a game, it would also be nice if i can make so that bringing POWs back to base would take them off your control and give you money that you could use for repairs(by selecting a Dozer at base which would take away certain amount of dollars and restore you to full health)
And one more thing if it can be done, i would like to make a button that will land the helicopter and exit the pilot(in fact spawn a new one and kill the current so the helicopter is once again vacant) i ask it because it would allow the player to temporarily take control of other vehicles in accordance with mission objectives.
If i succeed in this i will certainly have more questions but i believe this will be quite enough challenge for now, thanks in advance
Edited by user
14 years ago |
Reason: Not specified