So I have created few new unit recently, and 2 of them have bugs,
1st one, a 'dual' cannon on marauder hull, with turret moved slightly to the back, doesn't aim properly, what it does is it focuses one of the barrels (the closest one angle-wise) on the target (leaving the other one slightly off), I'm attaching Sshots. it looks good when firing @ units in front of him, since there's almost 0 angle change..
and 2nd one, a truck technical with turret, the game simply rejects the damaged version, regardless of the order _D model does NOT appear at all( same with death OCL's _D1 to _D3), but if I put the 'healthy' one in REALLYDAMAGED state the unit does basically stay the same thoughout whole health.
Also, another thing worth attention is that while HideSubObject IS working, ShowSubObject isnt, putting both in the Defaultconditionstate / NONE conditionstate does nothing,
I do have the "OkToChangeModelColor = Yes" if it matters... co-accidentally, it's my 1st wheeled model I've ever done..
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14 years ago |
Reason: Not specified