if you want to add the bigass wave effect, you have to edit Gamedata.ini, and copy one of the chunks of already-exisiting waves, and set settings appropriately
here's the code from China mission 3
;the following are for vertex animated water
VertexWaterAvailableMaps2 = Maps\CHI03\CHI03.map
VertexWaterHeightClampLow2 = 0.0
VertexWaterHeightClampHi2 = 31.2
VertexWaterAngle2 = -12 ;in degrees
VertexWaterXPosition2 = 282.0
VertexWaterYPosition2 = -20.0
VertexWaterZPosition2 = 3.0
VertexWaterXGridCells2 = 100
VertexWaterYGridCells2 = 200
VertexWaterGridSize2 = 11.0
VertexWaterAttenuationA2 = 1.0
VertexWaterAttenuationB2 = 0.0
VertexWaterAttenuationC2 = 0.0
VertexWaterAttenuationRange2 = 20.0
the '2' at the end is there because it's a second one in the file (notice there's not 'End's)
If not added before, you should have 4 by default, so yours would be with 5s at the end.
Note: This requires some waypoints in-game, can't remember which, open any mission in WB with destroyable dam and look for stand-alone waypoints near the dam
I think I found it, WaveGuide1 its called in Chi03
Edited by user
14 years ago |
Reason: Not specified