***if*** player has building x xx xxx xxxx etc or own a unit of type? ***else*** defeat
Science SCIENCE_RedGuardTraining PrerequisiteSciences = SCIENCE_CHINA SCIENCE_Rank1 SciencePurchasePointCost = 1 IsGrantable = Yes DisplayName = SCIENCE:ChinaRedGuardTraining Description = CONTROLBAR:ToolTipChinaScienceRedGuardTraining End
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