dangles35
  • dangles35
  • 53.75% (Neutral)
  • Private Topic Starter
14 years ago
I was wondering how to get rid of the green line when multiple towers lock onto an enemy. It lags up my computer to the point of practically 1 frame per second so I'm really hoping there is a way. I do have FinalBIG so I can access the .big files.
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Annihilationzh
14 years ago
Wrong section.

You'll have to remove the AssistedTargetingUpdate (from Behavior to End) from it's code in the object folder.
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i^love^mixery
14 years ago
annihiliation will that cause a missmatch in multiplayer matches when people just got the map?
Annihilationzh
14 years ago
Yes, if it's done in a map.ini.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
i^love^mixery
14 years ago
is there no way to disable the visual effect without causing missmatch?

it would be great to reduce lag in aod maps but if it causes missmatch its no use
Annihilationzh
14 years ago
I honestly can't say yes or no. I don't know what the game detects, and what it doesn't detect.

More importantly, it would only work for one player thanks to the bug where map.ini's only load for the host.

If you want to test it, put this in a map.ini:

Object PatriotBinaryDataStream
 RemoveModule ModuleTag_01
End

Object AirF_PatriotBinaryDataStream
 RemoveModule ModuleTag_01
End

Object Boss_PatriotBinaryDataStream
 RemoveModule ModuleTag_01
End

What I find in my files amazes me. I've made a ton of stuff, and completely forgotten about it. This was right next to a Map.ini that gives demo/toxin/vGLA general the full tech of stealth general.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
dangles35
  • dangles35
  • 53.75% (Neutral)
  • Private Topic Starter
14 years ago
Oh right, yeah wrong section. Sorry, I didn't think to check it because I went from the world builder page to here from the link. Anyway, if I get rid of the code in the objects folder, does it only get rid of the animation or does it get rid of the extra targeting as well?
Annihilationzh
14 years ago
It gets rid of both.

For just the visuals, you'd need to remove ModuleTag_01 from PatriotBinaryDataStream.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.