Try make a script like this
*** IF ***
True.
*** THEN ***
[???] Player 'PlyrCivilian' considers Player 'player0' to be Enemy
[???] Player 'player0' considers Player 'PlyrCivilian' to be Enemy
Do this from player0 to player7, then civilian will attack any player in the map
BR-Alexandre wrote:
see, not for every side but as the skirmish maps players join the game in a "list" u have to make that same thing to every slot
Player0= 1st slot human (host)
player1= 2nd slot AI or human
...and do this from 0 to 7 because there are 8 slots
BR-Alexandre wrote: