I don't know too much about world builder scripting so I can't help you too much there, but a map.ini would work just fine since these would be very minor changes.
You could make the crate grant an object that dies nearly instantly which fires a weapon, grants an upgrade, and then grants a science because of the upgrade triggered (Similar to how the MOAB works on the USA side.). If you meant the bomb and science seperately, then simply get 2 crates doing 2 different things.
If you would like me to do this for you, tell me and I will do it as soon as I can.
AuroraAlphaHL2 wrote: