xDeliverancex
19 years ago
Is it possable to make effects, such as a firestorm, Permanat on a map, so they never go away / dissipate? If there is, how do i do it?

Also, is it possable to make you own terrain?
UserPostedImage
Sponsor
fleetatks
19 years ago
I suggest placing a waypoint were you want your firestorm(s) and give it a name, then going into scripts and making a timer to expire in .5 seconds, then make a new script that has these settings:

script settings: active, subroutine, DONT deactivate

If
'Timer expired'

then
(unit->spawn->spawn unit at a waypoint)
'spawn a unit type of (civilian->system->firestorm) at waypoint 'waypointname'
'set timer 'same timer's name' to expire in 2 seconds'
Email me if you ever need help (edited signature November 6th, 2014)
xDeliverancex
19 years ago
Thanx.

Now, it it possable to make my own terrain? like grass or rocks, but dirrerent.

EDIT: how do you make a timer?
UserPostedImage
Flip1299
19 years ago
in the if true section of a script there should be a set timer option (its been a while for me).
UserPostedImage
fleetatks
19 years ago
My profile has a link to download my tutorial, there's a section there on timers. But if you don't want to get it all youi have to do is make a script with these settings to make a timer:

If
'true'

Then
(Scripts->timer->set timer to expire)
'Set timer "timer's name" to expire in "time (in seconds)"

You can make your own terrain and objects and ect... but you will need a program like Gmax, and skills on modding games and modeling textures and blah blah... so It's not realy worth it...
Email me if you ever need help (edited signature November 6th, 2014)
xDeliverancex
19 years ago
I made all the scripts correctly. But...I cant get the firestorms to work....any help?

here is the scripts i made::

*** IF ***
True.
*** THEN ***
Spawn unit of type 'FirestormSmall' on Team 'teamPlyrCivilian' at waypoint Waypoint 'WP_Fire_01'
Set timer 'Random_Timer' to expire between 2.00 and 10.00 seconds.
Enable Script "Fire_Time".

*** IF ***
Timer "Random_Timer" Expired
*** THEN ***
Enable Script "WP_Fire01



UserPostedImage
fleetatks
19 years ago
Well first off, I said have 1 script make a timer then the other 1 make the firestorm when it expires and make the timer again. Second: why would you need to enable a script that is already enabled? and if you have it disabled then how is it suppost to make the timer to enable it? Just do it the way I told you to, and make sure your selecting the right firestorm.
Email me if you ever need help (edited signature November 6th, 2014)
xDeliverancex
19 years ago
Ok, here are the scripts. Tell me if they are Right:

*** IF ***
Timer 'Fire_Timer' expires.
*** THEN ***
Spawn unit of type 'FirestormSmall' on Team 'teamPlyrCivilian' at waypoint Waypoint 'WP_Fire_01'
Set timer 'Fire_Timer' to expire in 2.00 seconds.


*** IF ***
True.
*** THEN ***
Set timer 'Fire_Timer' to expire in 0.50 seconds.

UserPostedImage