Why is everyone thinking so deep? Waypoints don't need to loop, just make a path that stops??? Tell it to follow it, then when it gets to the end (To be determined by area or point or time, etc) set a timer for a few seconds, then when it expires tell it to follow another path the same way. Until it gets to the last one then tell it to follow the first path. If you can't get it to determine where the car is or if it is at the end, just time it all. Say it takes 15 sec to get from one point to the other...make a timer for 20-25 secs so the car has time to get there and stop before making it go to the next path, etc.
fervid wrote: