incia
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21 years ago
I have now looked at the structure page as well.

I see this far that Tib and RA have 3 base defences, while Generals only have 2.
And Tunnel Network is so weak I would not even count it as an base defence. Which means General army only have one base defence.👎
My idea is to give General army:
Regular patriot
Regular GAT
Tunnel network
Tib already have the Obelisk (which shoots laser) and it would be kind of boring with two laser based base defences.
And sence the bunker aren't used, I suggest you give RA army:
Tank bunker
Fortified bunker
Tesla tower (remove flame tower).
Tib seems to have alright base defences atleast.
And Tib has flame tanks and infantry, they could have the flame tower too. (I know RA had the flame tower, but something could be changed)

And those towers could have more upgrades.
Laser turret didn't have any upgrades, did it?
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Firion Corodix
21 years ago
ra2 side has the gat technology already so i dont think generals army can have the gat cannon then, they could have the bunker instead.
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CommieDog
21 years ago

I have now looked at the structure page as well.

Incia wrote:


Did it answer your Construction Yard question?

I see this far that Tib and RA have 3 base defences, while Generals only have 2.

Incia wrote:


I don't think that's a problem within itself. Balancing it would be tricky, but it could be done.

And Tunnel Network is so weak I would not even count it as an base defence. Which means General army only have one base defence.👎

Incia wrote:


The Tunnel Network is not supposed to be a base defense within itself. You can put 10 units in and then pop them out anywhere else in your base (or an expansion) in you placed them wisely. In this sense, it's more like a Bunker with a gun on top, too.

My idea is to give General army:
Regular patriot
Regular GAT
Tunnel network

Incia wrote:


I wouldn't mind having a missile-based Patriot instead of a the Laser Patriot we have now. Adding a Gattling cannon wouldn't make as much sense, though, since that would be two power-hungry defenses for a power-inefficient side. I think the Chinese Bunker would be better here, although it might need a bit of tweaking to remain balanced.

Tib already have the Obelisk (which shoots laser) and it would be kind of boring with two laser based base defences.

Incia wrote:


Then we have a bit of a problem: the Avenger and Paladin also have laser weapons. Sorting technologies by side might force us to over-represent a side within eacho of the larger sides.

I suggest you give RA army:
Tank bunker
Fortified bunker
Tesla tower (remove flame tower)

Incia wrote:


This is a pretty good list, and I would be inclined to agree if I didn't want the bunker for the Gens. As it is, I insist that the Flame Tower be kept in. Flame technology is a fairly solid part of CnC (only RA2 lacked it) and (I think -- my RA days are far behind me) that the Flame Tower fired balls of flame instead of a stream like all the Tiberian flame units. That would make it stand out a bit more since we could make it fairly long-range without looking ridiculous.

Tib seems to have alright base defences atleast.
And Tib has flame tanks and infantry, they could have the flame tower too. (I know RA had the flame tower, but something could be changed)

Incia wrote:


Four defenses would be overkill. And three flame units/defenses in a side is redundant and crowds out more worth units, unless one of them is a special unit that needs a general's promotion. Even two is pushing the line -- I hope Blbpaws make the Flame Tank require the Tech Center. After all, the Flame Tank appeared fairly late in both the TD and TS campaigns.
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MicScoTho
21 years ago

I wouldn't mind having a missile-based Patriot instead of a the Laser Patriot we have now. Adding a Gattling cannon wouldn't make as much sense, though, since that would be two power-hungry defenses for a power-inefficient side. I think the Chinese Bunker would be better here, although it might need a bit of tweaking to remain balanced.

I'd agree with that.

As it is, I insist that the Flame Tower be kept in. Flame technology is a fairly solid part of CnC (only RA2 lacked it) and (I think -- my RA days are far behind me) that the Flame Tower fired balls of flame instead of a stream like all the Tiberian flame units. That would make it stand out a bit more since we could make it fairly long-range without looking ridiculous.

Yes, I think that the Flame Tower is a must... it would be expected for us to have it.
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Blbpaws
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21 years ago
yes, the Flame Tower did shoot balls of flame.

I would say that yes we could replace the Laser Patriot with the normal Patriot.
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aConcernedCitizen17
21 years ago
Also, once again...Nothing is final yet. We've not finalized nearly anything about this mod except the name"All-Stars". At least I think we have...anyway, Many things will change here and there as the mod becomes more and more finalized and everything will be taken into account as we attempt to balance the mod as best we can. Until then we appreciate all suggestions and comments. Like Commie stated in some other topic, "Don't go posting a thread entitled 'WTF11!11! Why the HECK did you IDIots put (Insert unit name here) into The MOd??!111!!". This concludes my not so lenghty post. 🙂
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Blbpaws
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21 years ago
lol. Actually Luckie and I had a nice big debate about what to name it. He originally wanted "All-Stars Collision" because he said that "All-Stars" sounded like it came from Wal-Mart. As you can tell, I won the debate, lol.
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Firion Corodix
21 years ago

Tib already have the Obelisk (which shoots laser) and it would be kind of boring with two laser based base defences.

Incia wrote:


Then we have a bit of a problem: the Avenger and Paladin also have laser weapons. Sorting technologies by side might force us to over-represent a side within eacho of the larger sides.



incia was talking about laser defenses here, not about laser weapons.
it would be good to have the normal patriot as the generals defense, and then maybe a special upgrade in the strategy center which turns the patriots into emp patriots but then they will need 1 more power each, and the upgrade should cost around 2,5k
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incia
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21 years ago
That's a great idea cdlord... that we can have the EMP Patriot as an upgrade.
By the way... can you change the names to the buildings? in the building list?
I see that Generals have the Arms dealer, which is nice. but I suggest Tib have the Weapons factory and RA have the War factory.
And in every c&c game the infantry training centers are called barracks, which would be boring if all the 3 armys had one barrack.
And the tech-centers... which tech-centers will you be using for Generals, Tib and RA?
Firion Corodix
21 years ago
ra is that soviet eh whatever it's called thing.

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incia
  • incia
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21 years ago
RA = Red Alert
Firion Corodix
21 years ago
i ment what tech building they had.
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incia
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21 years ago
Firion Corodix
21 years ago
no, the soviet thing, allied thing was called battle lab, what was soviet thing? or was that battle lab too? lol
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incia
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21 years ago
All the sides on RA had a Battle Lab.
Firion Corodix
21 years ago
lol, it's so confuesing because in generals they are all named differently
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CommieDog
21 years ago
  • Tibs: Tech Center
  • Reds: Battle Lab
  • Gens: Strategy Center

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incia
  • incia
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21 years ago
Which sides Tech Center, Battle Lab and Strategy Center?
Blbpaws
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21 years ago
Strategy Center is US.

Battle Lab is Soviet.

Tech Center hasn't been modelled yet.
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General Leang
21 years ago
we are using the tech center from tiberian sun yeah? there was one in tiberian dawn if i recall correctly
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