Shinron
  • Shinron
  • 54.5% (Neutral)
  • Private Topic Starter
18 years ago
any of u guys know how to make a object like a neutral overlord tank capturable in worldbuilder for C&C general zero hour? i cant get any of my infantry to hope in unit objects to capture and use em.😞

[EDIT: Moved to Maps and Mods forum -- CommieDog]
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paimail
18 years ago
make a script... i think it's named make unit unmanned
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krit
  • krit
  • 100% (Exalted)
  • Commander in Chief
18 years ago
-=Picture Assisted Tutorial to Making Unmanned Vehicles=-
By Krit
(C&C Generals Zero Hour Worldbuilder only)

1. Once you have placed down the unit, select it, go to the Object Properties window and give it a name.
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2. Open the scripts window by going to [Edit > Scripts...].
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3. With the "PlyrCivilian" folder select, click on [New Script...] and give your script an appropriate name. The tick boxes should be left to default and not changed (See below image).
(Note 1: If you have multiple units you want to make unmanned and have many other scripts on your map, you can also create a sub folder to place your scripts in to keep organized by clicking [New Folder...] and giving the folder an appropriate name.)
(Note 2: Only put scripts and sub folders under the "PlyrCivilian" folder, anything else may result in the AI not working ingame.)
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4. Unless you want something else to trigger the vehicle getting unmanned, "Script Conditions" should be left to default (See below image).
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5. Go to "Actions if True", delete the existing action "Null operation. (Does nothing.)" by selecting it and clicking [Delete]. Click on [New...]. In the Edit Action window, go to and select [Unit > Status > Make unmanned.]
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6. Click on the blue "Unit: '???'" that appears below. In the drop down menu in the Edit Parameter window, find and select your unit. It should appear as the name you gave it in step 1.
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7. Repeat for other units you want to make unmanned. Otherwise, exit the scripts windows by continually pressing UserPostedImage. You're now done; the unit will now be unmanned at game start.

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