DetoNato
  • DetoNato
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20 years ago
Hello everyone,

The new Topic is for public sources created for Modellers, Skinners, Scripters, ect who want to release small projects like the "Removed Singeplayer" Menu from Commiedog. I will release some models of my mod time and time again too.

@Admin
I think it would be better to stick this topic, isnt it?
<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War
UserPostedImage 
Sponsor
DetoNato
  • DetoNato
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20 years ago
So, here is my first contribution for this topic.

The next 2 models are some old one (battleship and space command center). But the third one is to my newest public model. Its the new Command center of DetoNato General in TPoHW with art code - warning its about 1.2mb large!!!!

UserPostedImage

http://www.cncreneclips.com/forum/index.php?act=Attach&type=post&id=17803 


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http://www.cncreneclips.com/forum/index.php?act=Attach&type=post&id=15192 



http://forums.filefront.com/attachment.php?attachmentid=42497&d=1132993567 

Have fun 😉
<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War
UserPostedImage 
CommieDog
20 years ago
I agree with DetoNato's idea to have a stickied topic for public downloads. For reference, the utility that DetoNato credited me with is available for download in the topic titled "Removing the Campaign Select Menu ."

Since this is a special topic, I will remove any future posts which do not contribute relevant material for download. If you wish to comment on a person's work, please either create a new topic or PM the creator.
UserPostedImage 
CommieDog: Because someone has to do your dirty work for you
DetoNato
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20 years ago
Here are the new Hunter and Minigunner of my mod TPoHW. These models have Housecolor-update, less poly and completly new animations.

Have fun :D

<< Hunter:
Image Insert:
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23.9 KB Image Insert:
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26.46 KB Image Insert:
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28.27 KB

- Download!! -
http://forums.filefront.com/attachment.php?attachmentid=43178&d=1134103814 

<< Minigunner:
Image Insert:
UserPostedImage
44.77 KB

- Download!! -
http://forums.filefront.com/attachment.php?attachmentid=43179&d=1134104029 

<< Art-Code und Texturen:
http://forums.filefront.com/attachment.php?attachmentid=43180&d=1134104029 
http://forums.filefront.com/attachment.php?attachmentid=43181&d=1134104414 
<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War
UserPostedImage 
DetoNato
  • DetoNato
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20 years ago
Here is the new Mammoth Mark II. Its the final version which I also going to use in TPoHW 1.5

W3D = Yes
Textures = Yes
Ini-Code = No
Sound = No
Icon = No

UserPostedImage

UserPostedImage

UserPostedImage

http://www.cnclabs.com/tpohw/files/public/mmkii_final.rar 
<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War
UserPostedImage 
DetoNato
  • DetoNato
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20 years ago
I have made a Fan-Patch for ZH. This Patch will fix the problem which you have if you put too many custom maps in your custom-files folder of ZH.

http://www.cnclabs.com/tpohw/files/public/window.rar 
<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War
UserPostedImage 
DetoNato
  • DetoNato
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19 years ago
My latest Development: A working construction yard system like in the old C&C. This small minimod adds a faction which use this system. This mod is only for test, but you can feel free to use it in your mod.

DOWNLOAD 
<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War
UserPostedImage 
Me Myself and Pi
18 years ago
I have here a file similar to the generals.csf file, but it's in STR format. You've probably used an Map.str file for map making, now all the text for the game is in that format! Just download the file & put in into the "Data" folder of your game directory.

Click one of these links to download the STR file for either Command and Conquer Generals or Command and Conquer Generals Zero Hour:
Generals STR File 

Zero Hour STR File 


Here is the forum where I originally got the file Zero Hour:
http://forum.cncreneclips.com/index.php?showtopic=9494 
I got the one for Generals from Deezire.net in the Generals Utility download.

Since I found these files I was using the csfeditor.exe for editing the "generals.csf". But whenever I tried modifying it, it would scramble the hint strings the come up under the score screen after finishing a game. This STR file is much more reliable on notepad with a much faster search. But when I originally downloaded it the text for 3 maps wasn't there, so you'd see "MISSING: 'Defcon6'" instead of "Defcon 6". My guess is that the guy who ever converted the file from CSF to STR did so without have the latested patch installed. The second poster of that topic said that he saw that the Air Force Generals' title was wrong too. (EA probably changed it in their next patch.) Also, in some of the strings, you'll see quotes on either end of a word or word phrase, that makes the game think that is the end of the string, so the rest of it is cut off. I modified the STR file so the quotes are now ' instead of ". I've also modified the hints too, making them apply more.

If you notice any other text wrong, let me know & I'll make the changes.

fleetatks
18 years ago
Actual scrolling text using a map.str:
Well I've seen instructions to do this before, but they were missing information. The main difference is that you need to use the line code "\n" (New line.) Complete instructions are inside the .Zip:



Download Attachment: ScrollTextZH.zip 
40.31 KB
Email me if you ever need help (edited signature November 6th, 2014)
owais
  • owais
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17 years ago
Mi-28L havoc

UserPostedImage

Boned,Textured but not coded.But it works almost just like the commanche

Grab it! 
beng
  • beng
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17 years ago
Here is a thread in another forum with some models

Unused W3D models that can be used in mods
http://www.cncmaps.com/index.php?showtopic=3307&pid=1986915 

And one with some useful info:

ini editing discoveries and tips for Generals & ZH
http://www.cncmaps.com/index.php?showtopic=2120 

Coding Mistakes and useless things in inis by EA Games (has some downloadable code)
http://www.cncmaps.com/index.php?showtopic=3706 

xerberus333
14 years ago
I'm getting "Missing Tooltip: Build Cost" from my Generals STR file. Is there an updated file that has the needed info?
Rrtaya_tsamsiyu
13 years ago
I made a bunch of WW2 vehicles and aircraft a long time ago.
they're low quality, but they work.

Its 5 megabyte, and changes the USA faction only.
[[link removed, see the edit below]]


If you want to play the mod, just put the INI and Art files into the main Generals directory, and click replace for the INI.

Note that you may want to backup your INI file, in case you want to play any other mod.



Edit; the file no longer exists at the site i put it on. If you want the stuff, pm me and i'll get it to you as soon as i can.
one soul at a time
acidbrain
11 years ago
Hey all,

Made a new tank, combined the PredatorTank, PatriotBattery and the Sentrydrone.
Have fun with it.

Greetz
Phenix.PNG

Click to View Image213 View(s)

Phenix_Deployed.PNG

Click to View Image227 View(s)

  USA Phenix.rar (362kb) downloaded 265 time(s).   usa phenix.zip (395kb) downloaded 236 time(s).
Panem et kirkinses
acidbrain
11 years ago
Hey all,

Made a new tank, a supply tank, combined the PaladinTank, Sleipnirs Supplytruck and the Humvee.
Have fun with it.

Greetz


Edit:I added the models with headlights forgot them in the first upload..:P

EDIT!
There is a booboo in the code...
I forgot to add some code in all the WEAPONSET_PLAYER_UPGRADE condition states when the cargo and the cargo net shouldn't be appearing, i forgot to add 'Cargo01' and 'Cargonet' to the 'HideSubobject' line.

I did this: HideSubObject = Turret MuzzleFX01
and it should be this: HideSubObject = Turret MuzzleFX01 Cargo01 Cargonet

Thanks UTD for letting me know, sometimes im a nub, well quite often actually, age thingy i guess.
Nah im nub   Stuff.rar (186kb) downloaded 299 time(s).   AmericaSupplyTank.PNG (413kb) downloaded 285 time(s).   Stuff with headlights.rar (189kb) downloaded 433 time(s).
Panem et kirkinses
sharpshark
11 years ago
This is a Finished Allied Guardian Tank to fit USA faction

Pic:

UserPostedImage


here Is the normal version and the upgraded version which it includes solar plates as to produce more power

Pic:

UserPostedImage


I was planning to make a special Pad for China Rouge general from old reborn mod, so I made this new one. Smile

Pic:

UserPostedImage   USA Guardian Tank.zip (255kb) downloaded 270 time(s).   Alpha Power Supply.zip (196kb) downloaded 232 time(s).   ChinaReinforcementPad.zip (149kb) downloaded 221 time(s).
acidbrain
8 years ago
Hey fellaz,

Fixed the ICBM, retextured it and created all the missing models.
Have fun with it...

!IMPORTANT NOTE!
This download is only for C&C Zero Hour...

If you find any errors or stuff that can be done better you know were to find me...

Greetz 😎


This download contains:
-35 W3D models
-code for the stuff
-ReadMe file   AmericaICBM.rar (428kb) downloaded 400 time(s).
Panem et kirkinses
AdrianeMapMaker
8 years ago
Well a Border Wall Used in Many Place in Middle East
UserPostedImage

A Good Misc For The BattleField


Download it Here:
  MWall_Ds.zip (13kb) downloaded 234 time(s).
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

UserPostedImage




acidbrain
8 years ago
Hey fellaz,

If you want to upgrade your commandbar buttons from 14 to 18 then you might be interested in this stuff...

America
UserPostedImage

China
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GLA
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!IMPORTANT NOTE!
This download is only for C&C Zero Hour...

If you find any errors or stuff that can be done better you know were to find me...
Credit me or dont credit me, i really dont care...

Greetz 😎


This download contains:
-3 new commandbar textures for America, China and GLA
-ControlBar.wnd file
-ControlBarScheme.ini file   CommandBar 18 Buttons.rar (325kb) downloaded 517 time(s).
Panem et kirkinses
Gameanater
8 years ago
I've organized some voice clips from the robot characters of Unreal Tournament 2004 to be used for custom unit voice lines. Grab 'em here! 




Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
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