ratare40
  • ratare40
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7 years ago
I am making a map where i want to put Supply Drop Zone in player's base , but i can't make it capturable!
Does someone know what to do? 😁 😁 😁
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Unknown Editor
7 years ago
Well , As far as I'm concerned It IS capture-able already under the following terms filled by EA LA :

Object AmericaSupplyDropZone
  ; *** ENGINEERING Parameters ***  
  ; Please note that this structure is not a kindof IMMUNE_TO_CAPTURE, ther is code that allows 
  ; CAPTURABLE+STRUCTUES, and FS_TECHNOLOGY kindofs to be disabled, unless explicitly IMMUNE_TO_CAPTURE...
  ; If this boggles too much, then it is time for a KINDOF_DISABLEABLE!--ML 
  KindOf              = STRUCTURE SELECTABLE IMMOBILE SCORE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY FS_SUPPLY_DROPZONE
End

At least in Zero Hour expansion . (Believe me I don't remember Vanilla C&C Generals)
Asking is Not a Problem , Problem is Not to Know Something .
Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%
UTD^Force
7 years ago
Make a map.ini file and place it in the map's folder in my documents, then edit the file with notepad (or any other text editing software).
Paste this into the file and save it.
Object AmericaSupplyDropZone
 KindOf = +CAPTURABLE
End

A Muslim, ask me anything about Islam if you want
UTD^Force
Moderator and former map reviewer
Big fan of C&C Labs
ratare40
  • ratare40
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7 years ago
Thanks guys! I pasted this code into my map.ini and it works fine! Can you give me list of objects names (Object AmericaSupplyDropZone for example).
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i^love^mixery
7 years ago
Jesus *censored*ing christ, this guy's signature is 1920x1080pixels
zero hour mad map maker
7 years ago

Jesus *censored*ing christ, this guy's signature is 1920x1080pixels

Originally Posted by: i^love^mixery 



Yeahhh, I fixed that... that is definitely too big! O_<

@ratare40. Please keep your signature size reasonable 😁 👍
Ready for Anything! --- C&C Labs Staff , Maps Staff , Moderator
ratare40
  • ratare40
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7 years ago
Sorry , i thought this website would set the size automatically. It was so funny i wanted to keep it like that!
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zero hour mad map maker
7 years ago
You're fine haha!! To be honest, it made me laugh so much lol!! But it just took up too much room on your posts haha!!
Ready for Anything! --- C&C Labs Staff , Maps Staff , Moderator
AdrianeMapMaker
7 years ago
be aware of mismatches map.ini makes mismatches .... make sure all players dat you want to connect with is have the files before playing the map ... if you guys use zh transfer .. you guys mismatches / instead of zh transfer .... manually copy it Documents/CNC gen zh data/Maps/here
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

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Unknown Editor
7 years ago
And be aware if the map.ini usage is only about Display (Sounds,Particles,Animations,...) and not engine(Weapon,Locomotor,OCL,AI,...)
It won't cause any mismatch but if other players do not restart their game , they won't be able to see the visual changes .
Asking is Not a Problem , Problem is Not to Know Something .
Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%