Holy *censored*, is that logo actually on the map? How in the world?
Originally Posted by: SkyMix_RMT
"i added 4 separate textures which make up the whole logo
each of the 4 textures then had to be repositioned to work with the worldbuilder
then those were stored in a .big file
that is to be placed in the installation directory of the game
then the map's map.ini file loads the textures
and 'converts' them into usable textures so they can be inserted into the game
if u open the map in worldbuilder it will claim the textures are missing
so through all these little loopholes i managed to get it working xD"
Taken from a conversation between me and him. It's pretty neat, I never thought something like that would be possible.
Originally Posted by: i^love^mixery